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Edited by nikeSB32: 7/20/2014 1:38:41 AM
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Strike Missions (Question / Concept Idea)

Are the Strike Mission limited to 3 to occupy 1 of each class? (I have not taken much notice in the teams I've joined if it's like that). If it's set that way, why? At level 8 with 3 people doing the first Strike Mission on the Hard difficulty, takes a while, especially if you all die and re-spawn and have to restart. ________________________________________________________ Concept Idea 8 man Fire Team Strike mission limit: 4 guardians At mission start you select like your team Alpha or Bravo as your would in multiplayer. Alpha team takes care of objective 1, 2 and 3. Bravo team takes care of different objectives 1, 2 and 3. Upon reaching the last 'phase/ stage' of the mission, the teams re-join to take out the leader. This concept idea could even be expanded to a higher limit like 12 (multiplayer limit) and at mission start with groups of three 4-man fire teams. OR four 3-man fire teams. 12 man Fire Team Strike mission limit: 3 guardians At mission start you select like your team Alpha or Bravo as your would in multiplayer. Alpha team takes care of objective 1 Bravo team takes care of objective 2 Charlie team takes care of objective 3 Delta team takes care of objective 4 All and all, making this specific aspect of the game 'more sociable.'
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