Bungie just released that there will be no splitscreen in Destiny. However, they also said that if the community came together on a subject then they WILL listen. We need to band together, and show that we CARE about whether or not there is splitscreen.
I want to play with my friends and family. I don't want to spend $400+ just to please these major companies. Ever since Halo, I've loved split-screen. I couldn't STOP. 4-Player FPS was my DREAM, and now Bungie, my HERO, makes the one of the most beautiful games I've ever seen single player, I couldn't stand aside.
This is for the gamers who love splitscreen.
This is for the people who want to make their OWN choices, not the ones who'd rather have greedy gaming companies chose FOR them.
This is for the family.
This is for the friends.
This is for split-screen.
Please comment below why you do or don't want split-screen.
Also share this link all over the web. Twitter. Facebook. Bungie. With your help we can bring split-screen back to Destiny.
(EDIT #2) The change.org petition was made by someone else.
http://www.change.org/petitions/destiny-add-split-screen-co-op
(EDIT) Also everyone. Be nice and respectful of others. Keep it clean out there, I don't want this to be reduced to a shouting match. Keep the peace.
I hope you're listening Deej.
(EDIT)
Guys, lets think for a moment.
People talk about consoles not being able to handle splitscreen and single player experiences being ruined because adding splitscreen would reduce single player graphics.
If this was [b]true[/b], wouldn't Bungie have just [b]said[/b] that in their explanation of why splitscreen wasn't in Destiny?
Think about it.
If consoles didn't have the power, wouldn't Bungie have just [b]said [/b]that for their reason why Destiny didn't have splitscreen?
If single player graphics were decreased, wouldn't Bungie have just [b]said [/b]that for their reason why Destiny didn't have splitscreen?
But Bungie [b]DIDN'T[/b].
Their silence speaks for itself.
None of the above is [b]TRUE[/b], because if it [b]WAS [/b]Bungie would have just [b]SAID SO[/b] as their excuse for no splitscreen!
[b]Think [/b]about it! If it was [b]TRUE [/b]they would have just used it as their excuse!
However they [b]DIDN'T[/b].
Which means only one thing:
[b]IT ISN'T TRUE.[/b]
They [b]never [/b]mentioned it! They said nothing about console power or single player graphics!
So the REASON WHY it wasn't mentioned is because it [b]SIMPLY ISN'T TRUE![/b]
Consoles [b]CAN [/b]handle it!
Singe player graphics [b]AREN'T [/b]affected!
And Bungie doesn't [b]want [/b]us to know!
They only technicalities they went into were "rendering" and "tethering", however, they also [b]never [/b]said that splitscreen [b]WASN'T [/b]possible!
They speak of rendering and tethering, but never said that it [b]WASN'T [/b]possible!
Cmon people! Look at it! Splitscreen [b]IS [/b]possible, and we [b]need [/b]to speak up!
Btw MMO's can have splitscreen.
http://www.bungie.net/en/Forum/Post/66727205/0/0
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5 RepliesAs a gamer I support split screen and even voted yes in the survey. As a game developer here is why they can't do it, and it is unfortunately very simple. Quoted from [url]http://www.gamespot.com/articles/e3-2014-bungie-s-destiny-doesn-t-support-split-screen-co-op/1100-6420387/[/url] [quote]"We're actually not supporting split-screen in Destiny," Bungie community manager Eric Osborne told GameSpot during E3 this week. "We love split-screen. Obviously we have a legacy of supporting it. We know a lot of players love it. We love it. [b]But we really wanted to untether guardians.[/b] Even if you're in a fireteam, you can go wherever you want. That level of freedom was really important for us. We know some players really like split-screen. Ultimately, you can't build a game to suit every single player out there."[/quote] The tether he refers to is due to the limitations of either the system or the software. In any case, they can't run two instances of the game at the same time and still allow players the freedom that they want their game to have. This also means they can't run a single instance of the game and keep the players close to each other. Further, it is implied they have tried to figure it out and determined it was outside of the scope of the project. It would seem the last logical change would be to change the core mechanics and that is too big a cost this far in the life cycle. So whether we like it or not, they have determined that no one will be tied to each other and not be able to roam free. Sorry friends, this is a dead topic no matter how much we want it. Trust me I would love to be wrong here because this means I won't be able to play this with my wife.