originally posted in:Guardian Elders
$500 million?
Let's be honest. Destiny WILL NOT be selling 16 million copies. It's a brand new IP and there are plenty of people who don't know about it, let alone wanting to buy it. Casual gamers normally make up a game's majority sales, and none of the casual gamers I know of are interested in any game but their annual dose of CoD and FIFA. I would be very surprised if this game breaks 10 million in sales.
Furthermore, the main MMO market, PC isn't even getting this game - and as a primarily PC gamer, I know of many who would buy this game for their PC in a heartbeat, but not for their consoles.
It's going to be more than just an uphill struggle for Bungie and Activision to sell enough copies to make a profit. If the budget is $500 million, I think Activision will be relying on the people who've bought the game to buy microtransactions *shiver* and micro-DLCs, or rather, the bane of gaming. (and just for clarification, the Bungie-Activision Contract DOES say that there will be microtransactions and DLC in the game, which really f***ing sucks.)
Basically, this isn't good. I guess we're just gonna have to wait and see.
English
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Gotta remember that Destiny isn't just 1 game, it's gonna be a series, so there's pry a fair bit of cash from this that's an upfront cost for tools that'll be reused in the future.
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There are plenty of gamers that know about Destiny , you should stop living under a rock. The Bungie name alone has a nice amount of Xbox gamers already
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Is a 'nice amount' enough to cover $500,000,000?
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I would think after beta, depending on what they hear and if they like the style, they'll buy it.
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I have long thought that TV marketing is a area where video games have missed out. The gaming market base is much larger than it was ten or twenty years ago. The 90's marketing didn't work because a majority of the adults watching did not grow up with games. Now a whole generation is in their 20's and 30's. Bring gaming to the adult masses. Let people know it is there. Internet marketing has its limits. If you don't use that corner of the internet you wont see it. Some people who have the potential for liking games never know because if there is an ad for it on TV it is on spike when they watch animal planet or E. Broaden the market base or continue to grow slower then game companies want. Nintendo had the right idea they just went about it wrong.
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I agree. The tired stereotype of 'games are for kids' ought to stand no longer.