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4/23/2014 3:01:26 PM
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I don't really see anything wrong with the sounds the guns make, honestly. I mean, in real life lasers don't make a noise before boiling you alive. Unless you're willing to count the whole hearing your own blood boil thing. For the rest of their guns, I'd assume that the Destinyverse is of sufficient tech level that all their ballistic guns are either coilguns/railguns/other mass accelerators and don't use (smokeless) gunpowder. Anything that isn't seems to be some sort of energy weapon or perhaps powered by the Traveler's Light. So they wouldn't really roar like modern guns anyway, you know? It reminds me of the people who want an electric sports car to sound like a combustion engine driven one so much that some manufacturers installed speakers on their cars that produce the engine sounds JUST so a few people could be satisfied. Sometimes wanting something to be like something else just isn't in line with its own nature.
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  • I'm not saying they have to sound like 'real' guns. But they also shouldn't just sound like 'pewpewpew.' It's supposed to make you feel powerful.

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  • I understand what you're saying but the problem is that the truth is very different from that. Portable mass accelerators will be more powerful than any guns in history. They will shoot farther, faster, more accurately and require much less maintenance than "modern" firearms. Due to their nature they will also be very, very quiet depending on the type of rounds used or usage of the weapon. Subsonic rounds will probably sound similar to what we hear in Destiny, with normal supersonic being a bit louder due to the bullets breaking the sound barrier. tl;dr They don't need to [i]sound[/i] powerful to be more powerful. By virtue of being the next evolution of firearms they [b][i]are[/i][/b] more powerful.

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  • [quote] tl;dr They don't need to [i]sound[/i] powerful to be more powerful. By virtue of being the next evolution of firearms they [b][i]are[/i][/b] more powerful.[/quote]It's a [i]video game[/i]. In real life we aren't going to have magic powers, either. There are plenty of science-fiction games with weapons that feel powerful. And a game absolutely should give the player that feeling. If you want realism, let's just play Call of Duty 2 or something. That isn't a valid argument for making a player feel weak and not giving explosions a powerful feeling.

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