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#Gaming

Edited by Bistromathics: 4/4/2014 4:56:40 AM
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MS demonstrates cloud compute at BUILD 2014

lolcloud

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topkek

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I don't know any more e-phrases

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[url=http://channel9.msdn.com/]Skip to 03:22:00.[/url] They showed a prototype of a destructible environment running on two machines, one of them bolstered by T3H CLOUD. It's a pretty simple demo: the solo machine dips to a couple frames per second when they start blowing up the buildings, and the other machine keeps at the starting 32FPS. No ETA on when we might see the technology come to us consumers, but it's nice to see the progress. [url=http://www.neogaf.com/forum/showthread.php?t=795845]Here's the GAF thread, in case you want to read what some actual experts have to say, and not just some random shills on stage.[/url]

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  • Edited by Toa Axis: 4/4/2014 8:00:23 PM
    It's certainly impressive, but then you run into latency issues. Until internet infrastructure improves, specifically in the US, this just won't be feasible.

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