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Edited by Bistromathics: 4/4/2014 4:56:40 AM
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MS demonstrates cloud compute at BUILD 2014

lolcloud

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topkek

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I don't know any more e-phrases

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[url=http://channel9.msdn.com/]Skip to 03:22:00.[/url] They showed a prototype of a destructible environment running on two machines, one of them bolstered by T3H CLOUD. It's a pretty simple demo: the solo machine dips to a couple frames per second when they start blowing up the buildings, and the other machine keeps at the starting 32FPS. No ETA on when we might see the technology come to us consumers, but it's nice to see the progress. [url=http://www.neogaf.com/forum/showthread.php?t=795845]Here's the GAF thread, in case you want to read what some actual experts have to say, and not just some random shills on stage.[/url]

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  • People on this site seem to lack the ability to get excited about any new interesting leaps in technology.

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    • I like how a story like this brings out all of the computer engineers and infrastructure specialists on B.net to openly discuss this topic. It's really nice to hear their expert opinions. Especially after, you know, spending decades in the business building this stuff themselves...

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      • Reading the comments to these cloud threads are always amusing, they treat it like it's brand new and unproven technology when distributed computing has been around forever..

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      • [url=https://twitter.com/XboxP3/status/451909464892116992]About that ETA...[/url]

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      • Sigh.... This is never going to be the future of gaming. The price to build and maintain servers like that will bankrupt gaming developers.

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        • ^^^ Relevant video. [spoiler]Jokes are funny.[/spoiler]

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        • Edited by Derp: 4/4/2014 4:09:05 AM
          Praise the Cloud, our lord and saviour... [i]"From the mother of all technology that brought you 6v6 with bots, comes the next instalment. CLOUDZ: Logic Edition, now capable of boosting the shit out of your framerate and capping it. Don't ask us how. It has a mind of its own."[/i] [i]"Although one of the machines in the test had a GPU 15x more powerful, we hope you trust us when we say that all the extra power that machine had was only because of the Cloud, not the more powerful GPU. GPUs will be replaced by Clouds in the near future. We told Nvidia and AMD that their GPUs are pretty much useless now."[/i]

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        • Pity it relies on a better internet connection than most of Americans actually get though, eh?

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        • Well this thread has certainly been funny. It should be interesting to see if/how cloud processing becomes more integrated into modern technologies.

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        • ITT PC Musters Rice complaining about something they don't HAVE to use.

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        • Edited by Khorick: 4/5/2014 1:55:46 PM
          I am surprised that no one brought up the fact that net neutrality is literally being flushed down the toilet. As a result, the US is thinking of giving up control of the Internet to the UN. Not saying UN control over aspects will be bad. Just wondering what happens to both the cloud and sony's now service then?

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          • Edited by sims3k: 4/5/2014 11:47:28 AM
            Cloud computing is already implemented on a small scale in Titanfall and Forza. Id say give it a year before more games start getting creative with it. Im sure Halo 5 will utilise it. *Why are there so many people being negative towards advancements in gaming?

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            • Edited by ABotelho: 4/4/2014 5:14:40 PM
              So are we gonna have frame rate dependent on our ping too now? PC's are consistent. A network really isn't.

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              • So compute shaders on the cloud? any developers can do this already.

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                • There is NO way that's a high end gaming PC doing the first demo. if that were true then the cloud would have to have at least 10x the power of an i5, which is bullshit, and can't be possible.

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                  • Edited by Toa Axis: 4/4/2014 8:00:23 PM
                    It's certainly impressive, but then you run into latency issues. Until internet infrastructure improves, specifically in the US, this just won't be feasible.

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                  • I don't understand how the internet can make hardware more powerful?

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                    • So wait... MS is actually proving the cloud can work? And it shows it working? Why have the PS4 fan boys not attacked this thread?!? FAAAAAAAAAAAAAAAAANNNN BOOOOOOOOOOOOYYYSSSSSS ASSSSSSENNNBBLLLLLLLE!

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                      • From 2 FPS to a stable 32 FPS? That is amazing. No, not lolcloud; praisecloud.

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                        • Edited by BannedLemön : 4/4/2014 8:58:16 AM
                          Are people buying this? An [i]extremely[/i] small scale sample is not comparable to this being available worldwide. Also, Local performance >>>>>> Cloud

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                          • It will only work if you live within about 50-90 miles of the computing server, and I highly doubt Msoft will put servers in everyone's area.

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                          • Everyone is talking about slow internet speeds, and I'm just sitting over here with 30 mb/s up and down on my Verizon mi-fi. Looking forward to this. Any new technological developments are cool.

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                            • LolCloud

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                              • POOOWEERRR OFFF THEEE CCCCCLLLLLOOOOOOOUUUUUDDDD!!!!!!!!!! Seriously, I would prefer to have my performance locally. Cloud computing is a step in the right direction for the future, but honestly I see another dream cast on our hands but worse. Cloud works only if two major things happen. The company has server farms dedicated to cloud storage and processing. In this case check. It also requires a stable internet speed. Honestly, I doubt that the US internet standard speed of less than 1 mbs can support the network. Its almost like having a GTX 780 with a cpu capable of less than 1ghz. Slow norm internet will cancel out almost any benefit cloud computing can accomplish.

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                                • inb4lolPR

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                                  • Lol. GL MS. Or anyone else who attempts it.

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