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3/4/2014 11:41:16 PM
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This is also why I question the tech that we're using in the game. We've come up with a number of fast travel systems that could be called faster than light. I wanna know what we're using as far as that goes.
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  • Even going at the speed of light, it would take ~30 minutes to get to Jupiter at its farthest from us. The Sun would only be 8 1/2 minutes, but really, do you want to be piloting a ship with little to nothing visibly happening for that long?

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  • To point this out, at the other extreme you have games like Star Wars: The Old Republic - where you're traveling from on side of the galaxy to the other in about 3 seconds. Not at all a realistic fast travel mechanic.

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  • Edited by Jeddels: 3/7/2014 1:00:54 AM
    Eh, I mean, hyperspace is different. Like, in hyperspace, you're probably going hundreds to thousands of times the speed of light, even in the movies.

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  • It's not only that. If you count the "sub space" travel methods from the sci fi genre then that time gets even shorter. They if you even attempt to dip into the "spacial folding" method that some use then that's nearly teleporting. While it doesn't seem like a big thing, it can give a better explanation of where limits are and how fast we can actually travel in the system.

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  • True, but I don't think the ships in Destiny are large enough to carry those types of FTL-drives.

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  • That's the interesting part about what we've seen so far... or lack their of really. We don't know if they're sporting something far smaller and compact like what was featured in Macross Plus or something just big enough to be good sized but still small by comparison like what was featured in Mass Effect. Particularly the first Mass Effect since they did kind of walk around the subject in ME2 that the original Normandy was a bit smaller than the second one. We still haven't been given a real decent size comparison of the ships ether. We've seen a fly by drop, but the altitude of the ship at that point is rather negligible.

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  • We have seen concept art of ships in a hanger in the Tower, and if I remember correctly, there were a person or two in it, so we could use that to determine the possible size of ships in the final game.

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  • Not even close. Concept art is one thing all on its own. If we had newer screenshots and other assets to work with it then that would be something else. Their was another thread that I was posting in that was about the races and they were going off the concept art as well. I particularly had to point out the Cabal in this issue because they're depicted in the concept art as using more pylon style structures instead of the more Starwars Sandcrawler looking ones that we see being modeled later. Their is every possibility that they may alter or scrap any idea initially put forth in just concept art.

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  • Edited by LugDubh: 3/6/2014 11:14:28 PM
    This is one of the most recent screenshots featuring what is presumed to be one type of the personal spacecraft we will have access to. There's a figure bottom right for reference. Recent vid footage [url=http://youtu.be/hLQFmob-vsM?t=13m33s][b]here[/b][/url]. Edit; added video link.

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  • Well, if that droid is anything approximate to human sized any kind of additional drives beyond the engines alone will have to be the super compact type featured in Macross Plus. It's not necessarily out of the question for that kind of tech, but that is a bit of a downer.

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  • It looks similar enough to the armed sentry robots we've seen to guess that it's about human sized.

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  • By concept art, I meant this, which according to the in-game view of the hangar that we saw at (I think) the end of the first gameplay trailer, is pretty accurate to the end result.

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