"Let's put one of those beefy arms back on him for good measure. That looks really good. ... Comin' out of the back of his neck there..."
Please tell me I'm not the only one who immediately thought of this when I saw the Bicep Bazooka.
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I'd hope that was what you thought of. I'm not particularly amazing at drawing from scratch yet, so Mr. Trogdor was my reference material for doing the bicep :)
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For serious, though, I really like this idea with one exception: upgrading to exotics. I feel like Superiors should be the end of upgrading options, but that they should be statistically on par with Exotics minus the special quirks. I feel like the point of Exotics is that they have their own past separate from yours, which is what makes them interesting and a little bit mysterious. Not to say I'd be disappointed if you [i]could[/i] upgrade to Exotic status, it's just not what I would personally choose if I were making the game.
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Edited by Hylebos: 2/8/2014 9:34:49 PMI feel that it's fine as long as you create a distinction in function and lore between the dropped exotics which represent remnant legends from the Golden Era and Collapse, and the ascended exotics which represent the next legends in this bright and new era of exploration and wonder.