Glad to see some people actually come in with fresh ideas discussed in length.
I like the third scenario you drafted up personally but I could see how some people won't want to go on "errand runs" but IMO destiny is going to be about exploring as much as it is about blowing your enemies to bits.
I also think that the "ascension" so to speak of a superior to an exotic or pseudo exotic is a dangerous thing:
Pros: You become familiar with your weapon it is you and represents you.
Creates individuality.
Cons: It suffers a bit to the lust to find actual exotics. If anything can be brought up to that level how "special" are these things?
That being said I wish bungie would give us a few more scraps. I think they secretly love us to salivate.
English
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[quote]Cons: It suffers a bit to the lust to find actual exotics. If anything can be brought up to that level how "special" are these things?[/quote]Quite special, depending on how you do it right. It's all in Bungie's hands, but if they can create each individual exotic type, dropped or ascended, with enough unique appeal and really interesting abillities, then people will surely want to try to collect them all so to speak as they're each their own special snowflake and they each enable a completely different playstyle.
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[quote][quote]Cons: It suffers a bit to the lust to find actual exotics. If anything can be brought up to that level how "special" are these things?[/quote]Quite special, depending on how you do it right. It's all in Bungie's hands, but if they can create each individual exotic type, dropped or ascended, with enough unique appeal and really interesting abillities, then people will surely want to try to collect them all so to speak as they're each their own special snowflake and they each enable a completely different playstyle.[/quote] I see where your going. I suppose if it can be molded to your play style that might be different. I think it's hard to get out of your own head with expectations for this game because as gamers we think we've seen it all. But Bungie has a creative team and as we speak might even be laughing at our futile efforts to wrap our minds around their ideas. I think in the end there's "more than one way to skin a cat" and many of the ideas you posted I thought were good.
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[quote]I think it's hard to get out of your own head with expectations for this game because as gamers we think we've seen it all. But Bungie has a creative team and as we speak might even be laughing at our futile efforts to wrap our minds around their ideas.[/quote]Absolutely. Bungie has had an entire team of people to bounce ideas off of for years, I'm just one guy, there's no way I can thnk of everything in even less time than they have. Especially considering they have the abillity to quickly prototype concepts with a couple hundred employees to see how they work, on my own I can only prototype very simple games in a short time period :) But like I said in the conclusion, it's all still worth it if my design sense grows a little from being wrong.
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"We learn are most valuable lessons not when we win but when we lose" I suppose this applies!