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Destiny

Discuss all things Destiny.
Edited by x Sir G Omer x: 12/11/2013 8:06:55 PM
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Multiplayer Fairness? - How do you feel about custom loadouts (weapons, armor and focus) being brought into multiplayer?

I'm against it; it would make competition unfair.

5

I'm indifferent; who cares? Lets shoot each other!

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I'm all for it; variety is the spice of life!

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Personally, I am struggling with the notion of weapons and armor that will possibly make the playing field unequal. I wouldn't mind as much if it was simply a small percentage increase in accuracy or whatever; I play Battlefield and can grow accustomed to people playing with different weapons. Then I read the GI article about how exotic weapons bring skills with them, like becoming invisible while being zoomed in with Closing Time (sniper). That is an absolute game changer! If I were to not read that and spend an entire match getting sniped without finding the guy, the competitive monster in me would scream indecent things towards the unjust situation at hand. Halo Reach was like this at first, but I quickly came to love how armor abilities changed the way people fought. However, I only loved them once I became aware of them and could alter the way I fight. The key to success in a game like this is being able to adapt to your enemy and their loadout, which I have no problem doing. But with these exotic weapons, seeing as how they will likely add them over time, I foresee a constant frustration with weapons/armor that I do not understand, and therefore cannot win against. Anyways, I'm not completely closed off to the idea, but I would like to hear other people's thoughts on the matter. Please convince me of how amazing this will be!!! UPDATE: I just remembered reading something a while back that mentioned how Bungie wants to make this game accessible to all people, even if you can only play 20 minutes a week. I'm sure that this will be true of campaign, but if I only have time to play competitive, am I going to constantly be at a disadvantage because I don't spend time in story mode? Will my weapons/armor/skills never quite be enough to compete?

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  • Edited by Hylebos: 12/11/2013 8:17:14 PM
    So yeah, the entire "I've never seen these wolf shaped turrets before and they are slaughtering me dear god what is going on with this game?" thing is definitely one of the challenges that Bungie will need to tackle to make Destiny a success. Thankfully the solutions are pretty straight forward, you just need to give players the resources they need to understand what is going on. For example, if you die in a competitive multiplayer match, let players press X to bring up a little breakdown of their death while they're waiting to respawn. "You were killed by Hylebos, a Titan with this particular Focus, who shot you with Closing Time, an Exotic Sniper Rifle with the following traits: You cloak when you aim down sights, and you can pick up ammo crates remotely." Boom. Now you know. And knowing is half the battle. League of Legends has a simillar sort of system in place, when you die, it shows you the three champions that dealt you the most damage and specifically which skills or basic attacks that damage came from and what type of damage it was (physical, magic, true) so you can better adjust your build to deal with what's going on. So long as all the weapon abillities and such are easy to explain and understand in a few short sentences (nothing as grossly bloated as Armor Lock was), I don't think it would be too huge of a problem with a system like that in place.

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