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Edited by Hylebos: 12/11/2013 8:17:14 PM
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So yeah, the entire "I've never seen these wolf shaped turrets before and they are slaughtering me dear god what is going on with this game?" thing is definitely one of the challenges that Bungie will need to tackle to make Destiny a success. Thankfully the solutions are pretty straight forward, you just need to give players the resources they need to understand what is going on. For example, if you die in a competitive multiplayer match, let players press X to bring up a little breakdown of their death while they're waiting to respawn. "You were killed by Hylebos, a Titan with this particular Focus, who shot you with Closing Time, an Exotic Sniper Rifle with the following traits: You cloak when you aim down sights, and you can pick up ammo crates remotely." Boom. Now you know. And knowing is half the battle. League of Legends has a simillar sort of system in place, when you die, it shows you the three champions that dealt you the most damage and specifically which skills or basic attacks that damage came from and what type of damage it was (physical, magic, true) so you can better adjust your build to deal with what's going on. So long as all the weapon abillities and such are easy to explain and understand in a few short sentences (nothing as grossly bloated as Armor Lock was), I don't think it would be too huge of a problem with a system like that in place.
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  • Yea that would be extremely helpful. It would also be a great conversation starter for obtaining that weapon afterwards. Like in that scenario I was able to see Closing Time for the first time, seeing the name and basic description would give me a starting point to go look for it myself. I like that.

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