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Edited by FairlySplendid: 12/10/2013 1:05:20 AM
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[b]So quick bullet-point breakdown:[/b] - Game-chat reserved to fireteam. XBL and PSN party-chat are used respectively in other circumstances. - Competitive multiplayer is woven into the game. You can't bypass the actual game and jump directly into competitive multiplayer. - To maximize progression/advancement you must participate in all modes. You can't grind competitive multiplayer. - One character, across the entire game. - Weapons and gear carry over. - If necessary/needed Bungie can nerf weapons in competitive multiplayer on the fly. - There's health and armor resistance. One depletes, then the other. - Faster kill times than Halo. [i]Added, forgot to mention:[/i] - Potential of up to 6-man teams mentioned in certain instances. [i]Corrected/fixed: fireteam and game-chat[/i]
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  • Edited by Spawn: 12/10/2013 12:49:50 AM
    1st off, it is mentioned in the article that none of this is set in stone. It just shows their current line of thought, things can definitely change before beta. I know you like to post these sorts of things on the Destiny Reddit board, so I just wanted to emphasize that :-) [quote]- No in-game chat. Chat is handled thru XBL and PSN.[/quote] As far as Destiny GAME chat, it does exist. The way I understand it is you only have voice chat with [i]your fireteam[/i], but your total team is up to the maximum size of the mode that you're playing in. For instance he referred to 6 players in X gamemode. But you can always override that with party chat through XBL or PSN. [quote]- To maximized progression/advancement you must participate in all modes. You can't grind competitive multiplayer.[/quote] I got the same impression with this one. To have all the "best" tech trees, upgrades, armor/weapons, statistics, you should have a healthy balance of all major modes in Destiny. Pigging out on sweets all day can only do so much. [quote]- There's health and armor resistance. One depletes, then the other.[/quote] Which also varies depending on class, level of character and level of characters against your opponents. It's all relative. [quote]- If necessary/needed Bungie can nerf weapons in competitive multiplayer.[/quote] Bungie was always able to do this, but I think with Destiny it's more based on how "popular" a weapon is. There are some interesting theories floating about this one. I agree with your other points though.

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  • Thanks for the insight and perspective. I appreciate it.

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