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Destiny

Discuss all things Destiny.

Edited by zoopmitty: 9/11/2014 1:25:03 AM
52

*17 TOTAL* (26codes) Destiny trading card CODES with some pictures

the spoiler link has pictures of few of the cards i could find on the web. first 8 i was able to find both the front and back...although not too clear along with red death.... others are not as good. come on people help me put up some good quality pictures of these cards. thx goes out to keithcox74 and ToKeepChoice [url=https://lh4.googleusercontent.com/-ogtzVDFzqbc/UoMXkoXk33I/AAAAAAAAAPI/W71I68K4wVo/w1311-h621-no/Screen+Shot+2013-11-13+at+1.08.12+AM.png]FRONT OF CARDS 15 - 17[/url] [url=https://plus.google.com/photos/101404241035918688759/albums/5941308479605787921/5945229732984782146?banner=pwa&pid=5945229732984782146&oid=101404241035918688759]BACK OF CARDS 15 - 17[/url] description of most of the cards.... [spoiler]1 WARLOCK They look to the intricate powers that live far beyond the Traveler's veil, seeking ways to unlock more of its secrets. Warlocks were the first to tap the power of the Traveler, wielding its light as they ventured beyond the safety of the Shield. They know each discovery offers new possibilities and may hold the key to our survival. 2 HUNTER They find opportunity where no others even dare to look. They are our trailblazers, surviving the frontier by any means necessary. Hunters learned to survive the wild through crafty manipulation of the Traveler's energies. Some feat they are too dangerous, but it is their bravery that is leading us to the lost wonders of the Golden Age. 3 TITAN We like to think they are our faceless knights, but their power and resolve gives them the air of rising gods. Titans have long honed the power of the Travelers, passing these skills to each new generation of warriors. Their strength gave birth to the City, and they have taken a blood oath to ensure it will always stand strong. 4 RIXIS, ARCHON SLAYER A scourge of Old Russia. Some say he once ruled the House of Devils. Rixis haunts the ruins of the Old Russia. Once he's stirred, keep your distance. He's unpredictably elusive and quick with a pummeling wave of power. Tag him with gunfire and look to your ability, or just avoid him until you're ready for a real showdown. 5 OLD RUSSIA Fallen house of the Devils They say this was where mankind first reached beyond the confines of Earth. Whatever promise this place once offered is long gone--now it just hold the bones of that long-forgotten time. 6 HIVE When you look up to the blackness of space, know that the Hive stare back. In the darkness of the Collapse, their kingdoms grew. Some say they have burrowed into every planet and moon, growing more powerful, tearing through our knowledge. Waiting… in the shadows. 7 MOON The Moon's featured surface is a reminder of past glories and unknown dangers. Our oldest colony lies silent. The metal husks of abandoned stations dot its rocky, meteor-scarred landscape. And at its shattered heart, the dark spine of an ancient kingdom threatens all that remains. 8 GJALLARHORN Its noble roar rings over all chaos, its fire ushering in a new dawn. Forged from the armor of thousands who fell, the Gjallarhorn shoulder-mounted rocket system was awarded to the last line of Guardians who stood tall at the Twilight Gap. 9 Destination: The Towers A sanctuary, where heroes rest, repair and rearm Erected in position of uninterrupted watch on the outer walls of the City, these Towers are defensive strongholds and rays of hope for the inhabitants of the City - places where heroes fight against continuous and growing threats. For our enemies the towers are a warning from us: we, the last survivors, are rising up again. 10 Hand cannon: Duke MK.44 Getting to tomorrow is the most important objective of your life The favourite weapon of those who have to make their first steps outside the City walls. This popular handcannon model is a reference to the old days gone by. The dangers of the frontier are many, but with the speed of extraction, the holographic viewfinder and the ultra-sensitive trigger of the Duke MK.44 no enemy will be spared. 11 The Hive: Ogre His cry may seem of mercy, but when you face his fury you'll understand that he deserves none Accurate informations on these imposing beasts are lacking, given the few that survived a face to face encounter with an Ogre of the Hive. Warlocks believe that they are a product of bizarre mating rituals. These disgraceful beings possess an unrestrained rage, such that they manage to escape even out of their creators' control. 12 NOT FOUND YET 13 NOT FOUND YET 14 RED DEATH A stark reminder of a much darker era. The legends surrounding this cruel and barbaric weapon are endless. Its design alone is proof of its creator's obsession with morbid things. Only those who take it into their hand know its true power 15 THE CABAL "No doubt you have come to wage war, but is the real enemy us or just collateral damage? The Cabal, a veteran military force from another system, make use of its unstoppable power to keep everyone in line. Many have tried to storm the fortifications in the hope of unraveling their plans, only to be dispatched with firm disdain. 16 THE SHATTERED COAST, VENUS We don't know what we lost in that jungle, only that the Vex will not let us approach and The Fallen refuse to return it to us. At the heart of this uncontrolled jungle are hidden vestiges of what was once a great colony. They say that it served as home to the most brilliant minds of the Golden Age, but the scant remains of wisdom that still linger are surrounded by our enemies. 17 VEX MINOTAUR The Vex Hierarchy is somewhat complex, but one thing is very clear: where a Minotaur steps, death is rampant. As protectors of various Vex portals and sectors, the Minotaurs stand out among their troops, leading the attack. No matter the damage they receive, they advance incessantly to the rhythm of the insufferable rage beating in their red eyes. [/spoiler] For the translation of cards 15 - 17 big thanx goes out to DJenser and Usplendid. true GUARDIANS they are. The link at the bottom of the page is to a YouTube video that had 8 (when i created this topic) codes that unlock something for DESTINY. the codes are reusable and bungie is encouraging sharing of these codes so check it out ppl They said it was something small so it may just be some customization for said place n characters click the link to go to the redemption page... [url]http://www.bungie.net/en/User/coderedemption[/url] huge thanks goes to xXDarkStarX for the lastest emblem code. you the man.. no wait.. you the "LEGEND" the latest code... *NOTE* I DON'T KNOW IF THESE ARE IN ORDER The emblems Note of Conquest: X4C-FGX-MX3 so in all there are whole lot more cards so far. There may or may not be more so keep your eyes peeled people When i redeemed the 18th code it said that I got an EMBLEM: SIGN OF THE FINITE and to pick it up at the special orders vendor in the tower. Another thing to note is that it seems that you can redeem all the codes now. I've redeemed two so far and it says.... "Unlocks a Grimoire Card for your collection" here are all the codes so far CODE 1: YKA-RJG-MH9 (WARLOCK) CODE 2: 3DA-P4X-F6A (HUNTER) CODE 3: MVD-4N3-NKH (TITAN) CODE 4: TCN-HCD-TGY (RIXIS) CODE 5: HDX-ALM-V4K (OLD RUSSIA) CODE 6: 473-MXR-3X9 (HIVE) CODE 7: JMR-LFN-4A3 (MOON) CODE 8: HC3-H44-DKC (GJALLARHORN) CODE 9: 69P-KRM-JJA (THE TOWER) CODE 10: 69P-VCH-337 (DUKE MK.44) CODE 11: 69R-CKD-X7L (THE HIVE: OGRE) CODE 12: 69R-DDD-FCP (VALLEY OF THE KINGS: MARS) CODE 13: 69R-F99-AXG (THE FALLENS) CODE 14: 69R-VL7-J6A (RED DEATH) CODE 15: 69X-DJN-74V (CABAL) CODE 16: 6A7-7NP-3X7 (VENUS) CODE 17: 6A9-DTG-YGN (VEX) EMBLEM: CODE 18: Sign of the Finite: 7F9-767-F74 CODE 19: Binding Focus: FJ9-LAM-67F CODE 20: Illusion of Light: JD7-4CM-HJG CODE 21: Ab Aeterno: JDT-NLC-JKM CODE 22: Field of Light: JNX-DMH-XLA CODE 23: Lone Focus, Jagged Edge: 7CP-94V-LFP CODE 26: Note of Conquest: X4C-FGX-MX3 SHADERS: CODE 24: Double Banshee: 7MM-VPD-MHP CODE 25: Oracle 99: RXC-9XJ-4MH [url]http://m.youtube.com/watch?feature=g-high-u&v=dFlCO0L9NDo[/url]
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  • Edited by Ms Wiink: 9/11/2014 1:25:09 AM
    Where do you get the shaders it's not in the special orders thing
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    • total of 26 now
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    • I was wondering if you earn these cards in the game or are the special cards that you can only get here & I was also wondering what these cards do?
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      • 26: X4C-FGX-MX3 (Emblem: Note of Conquest)
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      • Hey join my clan D3AD, we have 1,000 odd members and we have more than quickscopers. I will add a link down below, and join. We have are own Copyright and emblem mad by me.[u]im a great drawer[/u] We do play [b][i][u]XBOXONE[/u][/i][/b] and also the 360 and Apple products. We do not just play BUNGIE we also do COD so the link is https://www.bungie.net/en/Clan/Forum/170072 anyways enjoy life. -Mr Staple Head D3AD Captain
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      • Thank you
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      • Thanks for the heads up and codes.
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      • new code X4C-FGX-MX3 unlocks an emblem
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      • Commenting to come back.do I enter these on b.net or the marketplace?
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        • Here's a quick guide on how to get your items to show up in the game after you redeem the last codes that yield shaders and emblems. http://www.bungie.net/en/Forum/Post/68997201/0/0/1
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        • more codes... i say bump...
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        • Thanks so much for posting all this info! I did some further searching and updated your card descriptions as well as cleaned up some typos to match the actual card text (I have pics of all cards except 12 & 13 and the backs of 9, 10 and 11). In case this is of any interest, here are the updated descriptions: [spoiler] 1 - Guardian: WARLOCK They look to the intricate powers that live far beyond the Traveler's veil, seeking ways to unlock more of its secrets. Warlocks were the first to tap the power of the Traveler, wielding its light as they ventured beyond the safety of the Shield. They know each discovery offers new possibilities and may hold the key to our survival. 2 - Guardian: HUNTER They find opportunity where no others even dare to look. They are our trailblazers, surviving the frontier by any means necessary. Hunters learned to survive the wild through crafty manipulation of the Traveler's energies. Some fear they are too dangerous, but it is their bravery that is leading us to the lost wonders of our Golden Age. 3 - Guardian: TITAN We like to think they are our faceless knights, but their power and resolve gives them the air of rising gods. Titans have long honed the power of the Traveler, passing these skills to each new generation of warrior. Their strength gave birth to the City, and they have taken a blood oath to ensure it will always stand strong. 4 - Fallen: RIXIS, ARCHON SLAYER A scourge of Old Russia. Some say he once ruled the House of Devils. Rixis haunts the ruins of Old Russia. Once he's stirred, keep your distance. He's unpredictably elusive and quick with a pummeling wave of power. Tag him with gunfire and look to your abilities, or just avoid him until you're ready for a real showdown. 5 - Destination: OLD RUSSIA Occuiped: Fallen house of Devils They say this was where mankind first reached beyond the confines of Earth. Whatever promise this place once offered is long gone—now it just hold the bones of that long-forgotten time. 6 - Enemy: HIVE When you look up to the blackness of space, know that the Hive stare back. In the darkness of the Collapse, their kingdoms grew. Some say they have burrowed into every planet and moon, growing more powerful, tearing through our knowledge. Waiting… in the shadows. 7 - Destination: MOON The Moon's fractured surface is a reminder of past glories and unknown dangers. Our oldest colony lies silent. The metal husks of abandoned stations dot its rocky, meteor-scarred landscape. And at its shattered heart, the dark spine of an ancient kingdom threatens all that remains. 8 - Exotic Rocket Launcher: GJALLARHORN Its noble roar rings over all chaos, its fire ushering in a new dawn. Forged from the armor of thousands who fell, the Gjallarhorn shoulder-mounted rocket system was awarded to the last line of Guardians who stood tall at the Twilight Gap. 9 - Destination: THE TOWERS A sanctuary, where heroes rest, repair and rearm. Erected in position of uninterrupted watch on the outer walls of the City, these Towers are defensive strongholds and rays of hope for the inhabitants of the City—places where heroes fight against continuous and growing threats. For our enemies the towers are a warning from us: we, the last survivors, are rising up again. 10 - Hand cannon: DUKE MK.44 Getting to tomorrow is the most important objective of your life. The favorite weapon of those who have to make their first steps outside the City walls. This popular hand cannon model is a reference to the old days gone by. The dangers of the frontier are many, but with the speed of extraction, the holographic viewfinder and the ultra-sensitive trigger of the Duke MK.44 no enemy will be spared. 11 - Hive: OGRE His cry may seem for mercy, but when you face his fury you'll understand that he deserves none. Accurate information on these imposing beasts is lacking, given the few that survived a face to face encounter with an Ogre of the Hive. Warlocks believe they are a product of bizarre mating rituals. These disgraceful beings possess an unrestrained rage, such that they manage to escape even out of their creators' control. 12 - Destination: THE VALLEY OF THE KINGS, MARS 13 - Enemy: THE FALLEN 14 - Exotic Pulse Rifle: RED DEATH A stark reminder of a much darker era. The legends surrounding this cruel and barbaric weapon are endless. Its design alone is proof of its creator's obsession with morbid things. Only those who take it into their hand know its true power. 15 - Enemy: THE CABAL No doubt you have come to wage war, but is the real enemy us or just collateral damage? The Cabal, a veteran military force from another system, make use of unstoppable power to keep everyone in line. Many have tried to storm the fortifications in the hope of unraveling their plans, only to be dispatched with firm disdain. 16 - Destination: THE DEVASTATED COAST, VENUS We don't know what we lost in that jungle, only that the Vex will not let us approach and the Fallen refuse to return it to us. At the heart of this uncontrolled jungle are traces of what was once a great colony. They say that it served as home to the brightest minds of the Golden Age, but the few remains of wisdom that still persist are surrounded by our enemies. 17 - Vex: MINOTAUR The Vex Hierarchy is somewhat complex, but one thing is very clear: where a Minotaur steps, death is rampant. As protectors of various Vex portals and sectors, the Minotaurs stand out among their troops, leading the attack. No matter the damage they receive, they advance incessantly to the rhythm of the insufferable rage beating in their red eyes. [/spoiler]
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          • Have all them ya
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          • The a guy who look at the code from the beta and found out that there may still be 8 more codes from collectible cards set, originally there were 25 cards all together. And so far a I've discovered 6 emblem codes that may be apart of the 25? I'll leave a link to the discussion that makes it look like there are 25 codes/cards www.reddit.com/r/destinythegame/comments/24l2qc/total_of_25_collectors_cards_codes_evidence_on/
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          • Weird, where you have Duke MK.44 I have Exotic: The Last Word and it says I redeemed the code you have but don't have any card with that name. Plus For Old Russia I have Cosmodrome.
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            • Code 18 is not for a card. It is for a Emblem, I just reentered all codes to make sure I wasn't missing one and I still have 17 cards and 6 Emblems now thanks to your information. So if there is another card code out there please help out to find it. Thanks.
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            • ..
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            • What happens when you input these codes in to the input?
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              • it seems like the cards are of all the things we know about the game so far i.e. code 1 was warlock, code 5 was old russia, and code 14 for red death... etc etc with a brief description of each. so i got to thinking that there might be more cards. all cards that haven't been released but things we know of like the silver dollar, closingtime, and thunderlord guns.. and even maybe cards for your space ship and etc.. what do you all think. i think there will definitely be more cards to come for sure. based on what we know of the game, what other "CARD TITLES" do you see coming out???
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                • Great job, especially with putting up actual pictures of them.
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                  • 1
                    And just like that, exclusive no longer meant exclusive anymore.
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                    • Thanks for spreading the info, liked for the kind of positive community thread that should be bumped daily.
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                      • no new codes?:/
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                      • Edited by Loret : 12/1/2013 11:10:55 PM

                        Started a new topic: Codes for Cards

                      • Thanks for showing a pic of them all!
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                      • Yay! More free somethings!
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