I forgot that Call of Duty had double jumping, parkour, and seamless mech combat...
As the guy below me said, if you want to say Titanfall is CoD, then Battlefield is just CoD with vehicles and Halo CoD without iron sights. It's the small fundamental gameplay differences that differentiate games from each other.
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Edited by Trollheim: 8/3/2013 3:55:26 AMBattlefield is CoD with vehicles though. And if you took out shields, Halo would have been CoD without iron sights. As Josh55886 said, we don't need games that are "CoD but with X element changed slightly". CoD sequels already do that. It is healthier for the industry to produce a larger variety of gameplay experiences.
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No. We need more games vastly different from each other. Half Life 2 doesn't have small differences compared to most FPS games, neither does Counter Strike. I don't want Call of Duty but changed, or Battlefield but changed, I want the game to be its own game.
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[quote]I forgot that Call of Duty had double jumping, parkour, and seamless mech combat... As the guy below me said, if you want to say Titanfall is CoD, then Battlefield is just CoD with vehicles and Halo CoD without iron sights. It's the small fundamental gameplay differences that differentiate games from each other.[/quote] You sir deserve a medal for your flawless logic
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Sarcasm is the lowest form of humour besides pun.
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S'wrong with puns?
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Unfunny.