JavaScript is required to use Bungie.net

Forums

Edited by Foday Church: 7/11/2013 6:17:18 AM
3
Well spoken story, I've been with Halo since the get-go (since I was 5 xD and im 14 now). It was my very first FPS/Xbox Game I ever played and Halo revolutionized (and possibly) started FPS Genre with its multiplayer. Then Halo 2 revolutionized its multiplayer with XBL, competitive ranking system and every Halo trusty side-kick weapon... the BR. Then when the Xbox 360 released, Halo 3 inherited and improved what joy/fun Halo 2's Multiplayer left behind wih some great maps, DLCs, superb developer support, and 1-50 rankin system and a great story line (also Halo 1 and 2 had a great one too). Then Reach comes around, ppl didnt favor the changes such as the BR being gone, armor abilities, and 1-50 Gone! But Bungie did a smart move with its storyline by making it a prequel to clean up any plot-holes Halo had. And yes I did hate Reach but didnt hate it enough to the point where I wanted to stop playing. Even after beating the -blam!- out of the game from gainin all achievements to beating storyline on solo legendary to endless hours on Firefight. I still had one goal... Inheritor (which I reached on April 6, 2012). and woo Jesus, Inheritor... you needed DEDICATION for dat rank. ppl even went out there way to make YouTube vids bout ranking up to it, finally being "free". Then sadly Halo 4... I had HIGH expectations for this game and it crumbled to nothing. Mistake 1, 343 tried to make the game a casual game for everyone (where everyone feel like winners) which REALLY screwed it up. Mistake 2, taking out firefight, Spartan Ops was indeed ended up a colossal failure for 343 and firefight could've kept Halo 4 alive (hell, it kept ODST alive). Mistake 3, Storyline. For someone who does not keep up with the Halo trilogy will have a hard time trying to figure out what the halo 4 for storyline meant (meaning TOO MANY PLOT HOLES). Mistake 4 Ranking system, really 343? I reached SR 130 within a month (literally) not even a challenge was the worse part. Mistake 5, add things (Such as player-created loadouts) made the game unbalanced as hell cuz there was too many things (variables) that you would know that your opponent had, unlike Halo 3; everyone started out the same. Mistake 6 Ordinances, do I really need to explain? Overall 343 it shows that you did not learn from mistakes that Reach have done (which you had the chance to get rid of) but made worse. So it looks like Halo 4's my last Halo as I close the book and open to a new beginning (Destiny). Sorry if it was too long! :(
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon