JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
6/19/2013 7:56:38 AM
9

The Official Fix Destiny Thread

[b][i]Your mission is vital, Guardian.[/i][/b] Destiny is a big game. More importantly, it's a big world. A damn big one. And big worlds aren't always perfect. As the meaty chapter of E3 closes, we may not see - or hear - of Destiny again for quite some time. Bungie will be hard at work on their next universe, striving to perfect the worlds they've been tasked with creating for so long under the shroud of darkness. Now is the time to be heard. You've seen the game, and now it's time to act. What bothered you about Destiny? What could use some more time in the oven? What did you like? What didn't you like? It isn't uncommon to see such opinions and critiques as a new game dawns upon us, but searching such a vast catalog of concerns regarding your game isn't always the easiest of tasks. Let's relieve Bungie of the burden. Wanna know what people think of your game? Start here. State your most serious of concerns in [b]Bold.[/b] State your overall opinion in a [quote]Quote.[/quote] Be Heard. Be [b]Brave.[/b]

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Edited by NevinDouglas: 6/20/2013 3:23:25 AM
    I think the game looks absolutely stunning... can't wait to play it! My only possible criticism at the moment was the health bars. Really didn't like having them cluttering up the screen. I find them a bit immersion-breaking. Maybe they could be an optional element? Toggled on and off through the in-game menu?

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • [b]What's the deal with crystallized ginger? It claims to be candy, but it's neither sweet nor salty.[/b] Overall Opinion: [quote]Crystalized ginger is gross, and isn't candy.[/quote]

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    1 Reply
    • Edited by Silent Spectre: 6/20/2013 3:16:06 AM
      This game is still in pre alpha. They still have a lot of stuff to work on and a lot of things to refine. I don't see the point of this thread at this current point of development.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • Edited by Dead Account: 6/19/2013 8:06:55 AM
      [url=http://www.youtube.com/watch?feature=player_detailpage&v=bngtCcJI7p8#t=14s][b]Don't tell me what to do.[/b][/url]

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      2 Replies
      • What you should fix is that the pistol is on the back instead on the right leg. Also there should be a lefty for the game. I'm no lefty but for those that are might need it

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      • Melee animation could be tinkered with a bit more. Hit Markers: I'm on the fence on this, I could go with or without. IMO no a big deal. Health Bars: I could care less and can live with it. Thats about it from what I saw.

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      • How can we want to make changes when haven't even played the game and what we saw wasn't even that long.

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      • [b]Melee needs over-looking,[/b] once you press the Melee button maybe you switch weapons to a actual melee weapon, weither it be a sword/knife of some sort, In my opinion would be workable. [b]Enemy Health Bars[/b] Scratch that idea, personally it gets rid of the experience of not knowing how long a enemy can last for, making it to easy for players. [b]Hit-Markers[/b] I was in a debate the other day on the forums, a outstanding amount of people support the hit-markers. Personally again the same thing with the heath bars on enemies, it takes away the experience making it to easy for players. thats it so far, .. stayed tuned.

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      • Well. As far as I'm concerned,[quote] I like the game. [/quote] [b]But it's not even out of Pre-Alpha yet, man. You can't tell them to fix something that ain't broken. It ain't even done enough to be broken yet. [/b]

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        4 Replies
        You are not allowed to view this content.
        ;
        preload icon
        preload icon
        preload icon