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5/1/2013 8:56:14 PM
6

Halo's story?

Maybe I'm just a horrible Halo fan but I really haven't "understood" the story of Halo since Halo:CE. Can someone please explain this shit to me.

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  • Don't even bother. Give up. As a nerd big into expanded universe stuff, I honest to God gave 343i and Greg Bear (Forerunner trilogy author) the benefit of the doubt and read the first book, Cryptum. It was so hard to read, and this is coming from a freak who is currently binging all nine novels of The Legacy of the Force in a week. I love to read and I am GOOD at it, and I couldn't freaking understand the new canon 343i created for Halo. Between that and piss-poor Reach TU gameplay decisions, I've given up on Halo and I will never give 343i another dollar.

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    13 Replies in this Sub-Thread
    • Then I suppose what I disagree with is the point-of-view. To me, the first-person alien immersion was an intellectual turn-off. I would have appreciated more distance, more detachment, again to gain a proper perspective to the storyline as it relates to the Halo I knew and loved. I'll agree with you that Cryptum was character-focused. But it was not character-driven. It was extremely plot-driven. We were along for a ride that not one of the main characters could do anything about. And you hit the nail on the head about Star Wars's appeal. It [i]was[/i] to the masses. The more people get into it, the more it sells, which is the point of making a lot of entertainment. It's good business to keep a franchise relatable and reachable for "the common man". As intellectually stimulating as such culture shock would be for some fans like yourself, that's not a very business-smart decision, because you start alienating potential customers, and in my case, other fans who might've kept buying but just couldn't get into this new direction. What is to gain by driving away customers? I guess we have to agree to disagree about Cryptum's quality in the end. Again, glad you liked it. Just not to my tastes.

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