So I was having this conversation with my friends the other day. We were talking about the Mass Effect 3 ending, which they have never played (they primarily play CoD or FIFA) and they said they didn't see why people cared about the terrible ending so much that the developers improved it, using the Matrix 3 as an example of an ending not being improved on. I was saying how it screwed over gamers who had invested 5 years into the storyline, and they said that nobody cares about storylines anyway, as multiplayer is what makes games successful. I said that Skyrim was successful on its own, with their response being that Skyrim was made to be single player. It seems that they don't really have any idea what they're talking about.
What do you think?
Discuss the statement in the title.
EDIT: Sorry about the shit poll options. 'Yes' if you agree with the statement, 'No' if you disagree.
EDIT: Altered the statement.
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1 ReplyEdited by Cobravert: 4/21/2013 3:32:53 PMDepends on the type of game. Some are entirely story based. Early games, there was no back story, no plot. Just 'go'. Asteroids, Space Invaders, nearly any arcade game. Not until Donkey Kong did they even implement a extremely basic premise in the game, and by basic I mean 'monkey steals girl - rescue girl'. Then came Dragon's Lair. You tried to play a story. RPG's took off around then.