What would be cool to see is a cqc class, one built for up close and personal fighting equipped with a shotgun or smg...and maybe a sword of some kind, power sword anyone? Duel weild sword in one had, pistol in the other maybe? And some kind of short range rush ability to get up close, or a jump pack to boost speed would be kinda awesome. Basically from what i can see the Titan is your heavy weapons man built to hit hard and absorb bullets the warlock snips and supports with offensive abilities (Hacking/drones maybe still don't know if this setting contains magic but the presence of advanced tech makes it seem unlikely) and the hunter appears to be similar to the warlock but more of a medium range offensive damage dealer, what seems to be missing is a cqc specialist or field medic. Know this is still in it's infancy so there will probably be new classes introduced later.
oh and please bring dual wielding back, dual smgs/pistol would be awesome, and sword pistol/smg combo would be beasty as ****
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You know what would be cool if you can take a helmet off or on maybe customize your guy or girls face :)
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You either were playing skyrim or you realy love halo 3 dual wielding
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You're not good at this. The hunter is clearly a sniper and the warlock uses magic. You would be able to tell if you actually looked up information rather than wanting people to give it to you in a comment.
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All classes have an element of "magic". They've become 'Guardians' as they've gained powers much like the Traveler. Nothing has been released as to how they've adopted these powers, but that'll likely be revealed in time. The Warlock is likely the more magic dependent between the three.
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I heard there will be a "vanguard" class.
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Too bad.
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Edited by SoapBoxHero: 4/18/2013 10:42:20 PMYeah the warlocks will almost definitely have magic, that is after all, the "mythic" part of "mythic scifi".
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I believe the warlock is going to incorporate medic-class like capabilities, being space wizards, and the C.Q.C.-like class may be a variant of a lighter Titan, having average weapons but to deal with close and personal encounters.