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#Halo

3/10/2007 6:34:30 PM
55

Halo 2 crosshair not in centre of screen

Why was the Halo 2 Crosshair in the bottom half of the screen? It was total filth and better not happen in Halo 3.
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#Halo #Halo3

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  • [quote][b]Posted by:[/b] Juicy [quote][b]Posted by:[/b] xfire grunt People don't have guns/arms mounted on the sides of their heads. Guns are ussually below your head, which means they are in the bottom half of your perspective. MC would have to arms on the sides of his head to have dead center cross hairs, Halo 2 Crosshairs are more realistic. [/quote] Read up a few posts. It's not realistic at all. For that to be the case, when you look up, you'd have to fall on the ground, for lack of being able to raise your guns up into the air. For that matter, if the visible screen was meant to be a true representation of what you see through your visor, you'd literally see characters running around with the guns up by their chins, because that's how close the guns are to your center of view. (And by the way, they're clearly up close, not held out at arms reach, anticipating the argument). The crosshair is just a representation of where in your view you choose to shoot your weapon. A person is perfectly capable of shooting to the left, or right of their center of view, without putting the gun literally in front of their eyes. It has nothing to do with realism.[/quote] Nu hu.... Spartans have the crosshair uploaded to their visor and have no need to shoulder their weapons to aim... which is the only time the crosshairs would be in the centre of your view (Thats why you click the thumbstick... to centre the aim...) so he can run around "shooting from the hip"... and yes a person is capable of doing that... they can also shooting left, right etc... but think about this... Left stick runs forward and strafes: basically controlling leg movement Right stick turns camera: Controls shoulders and head movement Do you propose a third stick to allow movement from the elbows? or so that the shoulders and neck can move independantly? Its a game! It has certain limitations and must "imitate" life not replicate it... the lower crosshair gives the impression of his arms being in the right place as opposed to emanating somehwhere around his Adam's Apple and as for the comment about the size of the weapons they are in keeping with the feeling of the Haloverse... the slightly bulky, slightly less detailed, slightly cartoon-like aesthetic which makes it fun instead of pretentious.

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