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#Halo

10/29/2004 1:45:08 AM
10

Halo 2 Help me!!!!!!!!

Ok please help me. This is every thing i know about halo 2 any thing you dont know. I know you can board enemy cars/planes I know there in new mp levels all i know of is zanizabar blood gluch beaver creek and water works i know there is the smg battle rifle covenant rifle plasma sword brutes gun brutes nade. any one who read the duel weilding guide if you have any info no the unrevealed covie weapon plz tell me i know about boosting. i know you have chance to resist fall dmg i know you have all the new worthogs snow jungle transport and plain ther is the creep shadow and phantom i know the brutes and prohets i herd u can swap weapons with marines (plz tell me if true/false) marines can drive lol once again this is all i know plz update any thing you know [Edited on 10/28/2004 5:47:23 PM]
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  • Srry i was a little noisy on all thoses facts that are betaking ut then readded so heres a little section i found hope it helps u out there ive read it all theres no spolilers unless you were say hoping for bots and didnt want to find out till the game cam out Those are a few of the opinion topics--then there are the facts. There is no health meter, there is no night vision in the sniper rifle, there is no option to turn off destructable vehicles in multiplayer, the awesome scene from E3 2003 doesn't exist, none of it, the pistol is hard to find and extremely weak now, "Halo Humping" is no longer possible, all vehicles' speeds are reduced by 30-50%, repeating environments are not rare, level borders are very confined (i.e. no going miles out to sea like in Cartogropher), the Shade turret was removed, you don't get hurt from falling great heights for some reason, SMGs have a ton of recoil while every other gun has zero recoil for some reason, the Banshee's Fuel Rod Gun has been renamed to Banshee Bomb and can only be used in Campaign, there is no LIVE or system-link co-op, there is no 3/4 player co-op, the Melee Combos were cut from the final game, the Energy Sword in multiplayer is always easy to get and even at medium range can kill someone in one hit (the lunges speed you up to get close to them... unbalanced?), the Wraith tank can shoot those hugeass explosives FAST (unbalanced?), you see the Wraith-driving Covenant using small laser type things similar to the L button on the Scorpion Tank--you can't use that same secondary firing though. Man, I could go on forever. And these are the facts, there's no arguing on these things except your interpretation on whether these are good or bad. The Fuel Rod Gun is in Halo 2, but only in Campaign • Character appearance in multiplayer is customizable. You can choose between Spartan and Elite and choose a primary and secondary color. Black is not an option anymore (everyone always chose black anyway, since it was... "stealthy" and/or "cool"), the closest to black is “Steel” which is just gray. You can also choose from an assortment of logos, which go on your arms and back. You can choose a primary and secondary color for your logo, as well as a background pattern for it. • You lose your secondary weapon during dual-wielding if you attempt to enter a vehicle, do a melee attack, switch weapons, or man a stationary turret. • The Banshee can now to StarFoxesque maneuvers. Hold left or right (left control stick) and push A to roll left or right, hold down and push A to do a backwards loop. It can also just plain strafe left or right (left control stick). • The Rocket Launcher fires homing rockets, but only on vehicles, not individual players. • The Covenant Dropship from Halo 1 was replaced, and is not in Halo 2. • Subtitles are available as “Automatic,” On, or Off • In foreign versions, like the French for example, have all text is in English (everywhere). The only part where the language is changed is in Campaign, and it's only the dialogue. Subs will cover everything except dialogue happening while you're playing, such as when Cortana is talking to you. • LIVE voice masking is possible, but in only one type of voice masking • Voice output on multiplayer games (like for team chat) can be “Mixed,” TV Speakers only, Xbox Communicator only, or Disabled • You can choose to appear Online or Offline on LIVE • Control options are unchanged from Halo 1 • There is no health meter • There is no damage meter on vehicles • The Sniper Rifle’s night vision feature has been removed • There is no option to turn off destructable vehicles in multiplayer • The entire scene from E3 2003 doesn't exist, except for the first cutscene where MC doesn’t even play yet • The watered-down pistol ("Magnum") is hard to find (and extremely weak), runs out of ammo very fast, and takes much longer to reload. The fact that it fires much faster does not make up for the many other downgrades to it. I can tell you if the flood return but im not gonna in public if you want to know private meg me i can also tell u how many campain lvls there i and wat they al are "Halo Humping" is no longer possible. Yeah, you can crouch on dead bodies but the animation for crouching is too long to be funny or offensive to your victim, so it’s just lame now. It just makes you kneel on one knee and looks awkward. It’s just not comical, or even worth doing. • All vehicles' speeds are reduced by 25-40% (yes, you can use the boosts to go faster though, but that also means restricted maneuverability and no shooting) • Vehicles get destroyed fairly easy. One rocket or two grenades will take out any non-tank vehicle, except the Ghost which gets destroyed in one grenade • The Shade turret was removed (and replaced with a different one which you rarely see) • You don’t get hurt even a tiny bit from falling great distances, even if you jump out of a Banshee (obvious exception: instant death falls, like off a cliff). This makes you wonder why they were talking about how crouching while falling is still going to be a useful tactic for reducing damage taken. • Models may literally just dissapear in the game when they are killed or destroyed. Enemies, vehicles, it does not matter. • SMGs have a ton of recoil while every other gun has zero recoil for some reason • The Warthog has a horn now, accessed by the R button. (It sounds lame and doesn't fit the vehicle.) • You can no longer use the flashlight in multiplayer. (Idiots would always put it on in dark areas like Rat Race and you could easily see them and kill them. It was fun.) • You cannot hover with the Banshee. Holding back on the control stick just cuts off your engines and makes you fall straight down. If you’re used to the old Banshee, this will be annoying and hard to get used to. • The Banshee's Fuel Rod Gun has been renamed to “Banshee Bomb” • The Banshee Bomb can only be used in Campaign (B button) • The Banshee will fly exactly the same when it's new as when both of the wings are broken off. This applies to basically all vehicles. They run the same regardless of damage. • There is no LIVE or system-link co-op • There is no 3/4 player co-op • Melee combos were cut from the final game • Sprinting was cut from the final game • Peeking was cut from the final game • Grenades explode much faster. The Frag Grenades explode after the first bounce (which I think is bad), instead of exploding after they stop moving like in Halo 1. The Plasma Grenades are unchanged, except the fuse is a bit shorter (which is good). • The Energy Sword can kill people in one hit and is extremely (too) effective, even at medium range, since repeated lunges will get you close to your target quite quickly. • The Wraith tank can shoot those hugeass explosives FAST--like one per second, and can do boosts (unbalanced?) • In Campaign, when the Covenant drive the Wraith, they have a secondary firing mode which quickly shoots small lasers. You cannot of use this secondary firing when you are driving it however. • The Battle Rifle only fires in bursts of three bullets, regardless of whether you’re zoomed or not. • Heavy Vehicle Weapons (Tank Round, Banshee Bomb) do not have round charge indicators. In the original, after firing a blast, a series of dots would tell you exactly when the next round was ready to fire. • There is no blood when you melee attack the corpses of your enemies. • You can see your legs when you look down. (They look girly and ugly and can get in the way, especially the Elites'. Plus, they tend to not be consistant with the actual movement of your character. Try looking down and rotating some time.) • The flashlight turns itself off automatically except for designated areas. • When you beat a level on, say, Legendary, you don't get an icon or anything in the level select screen saying you've beaten it on Legendary (like in Halo 1), or any other difficulty for that matter. So it makes you feel like you're wasting time when you can just do it on easy since the game won't remember or care which difficulty you were on when the level's over. The only exception is in one menu it tells you what difficulty you beat the last level on. So beat the whole game on easy but the last level on Legendary and to the game it's exactly the same as going through the whole thing on Legendary. Opinions (Good): • Multiplayer is still worth playing, and potentially fun, despite the many let-downs and cut features. Given the choice I'd still prefer a Halo 1 LAN however. • The music is extremely well done. Props to Marty O'Donnel. Buy the soundtrack. • The menus and loading screens all run very smoothly, and look good visually. • The graphics, overall, are improved, but not quite to the caliber shown in the 2003 trailers. Opinions (Bad): • The storyline was ok at first, but gets progressively more terrible as you go along, and is inconsistent with the books. The ending was just lame.

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