Truly lovely how at least half of my shots do nothing despite clearly being right on target
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It gets better if you jump 😂
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Don’t forget about the melee whiffs. 😄👍🏿
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A P2P PVP game, with a sizable Coop offering(the primary draw for the game), should HAVE NEVER implemented SBMM. Even if they say that SBMM is not present in the matchmaking, its foundation exists in the code. This is evidenced by the many times that they said that skill based matchmaking was either on or off, and the community was able to determine the opposite.
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It's like rolling for every hit, you need a 15 or higher, and you have a permanent disadvantage.
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Wait this game has hit detection, I always assumed it was just RNG.
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You are right. Today Destiny 2 pvp is unplayable.
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Outdated engine, and sub-par servers, and a company that is drowning in controversy with lawsuits, this is the best it’s going to get unfortunately. Next step is shutdown.
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Most primary weapons seem ok to me, but for some reason, sidearms seem to be bad for this. Sometimes they kill so fast, but many times I can dump a whole magazine into someone and only 4 or 5 hits will register.
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I never knew it had hit registration, lol. With Bloom and all the b.s, I thought it was just RnG and other stuff similar to it that determines if you get a hit on them
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Is the good internet connection in the room with us?
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Ten years and they can't even address and or fix it.
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[quote]Truly lovely how at least half of my shots do nothing despite clearly being right on target[/quote] I meleed another player and it didn’t do a dang thing, another time they took zero damage from my headshots.
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Even happens in PvE, I've drilled champs and seen health bars do all sorts of gymnastics trying to work out what damage was done. Then the bugger just warps anyway lol.
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Sixes?
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Lag is a b***h.