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Destiny 2

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Edited by Arrothon: 2/10/2025 9:08:26 AM
52

Newest Dungeon seems… annoying

Maybe I just have a sour taste for the symbols. But I just hate the mechanics of this new dungeon. I don’t know, my excitement for Dungeons is dying as it’s becoming all about puzzles for day 1. I was for Day 1 dungeons, but now… if they want to make dungeon annoying for it meh. Not worth it. Just a small edit: Memorizing the symbols isn’t part of the issue. For clarification, I don’t think the Dungeon is bad because of the mechanics. However I do think mechanics can get a bit tedious making it feel bad.

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  • Edited by SynK Deagle: 2/10/2025 9:54:45 PM
    The only encounter I feel is tedious is second, the amount of adds and very little cover in the room from the constant shooting of the shriekers, however I have learned that commune does not change how long damage phase is the location of kill affects the duration and commune is what lets the shriekers shoot according to my dungeon team 😂 that’ll make it so much easier if that is the case. But I love the other two encounters, first is just fun with the mirrors and the third is not to quick but not to long to get to damage phase and is pretty fun however the constant suspend and pulls from the boss makes it so annoying; if you get caught by it at the start or end of the damage phase it’s just instant death. Gonna suck solo.

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