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Destiny 2

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Edited by Arrothon: 2/10/2025 9:08:26 AM
52

Newest Dungeon seems… annoying

Maybe I just have a sour taste for the symbols. But I just hate the mechanics of this new dungeon. I don’t know, my excitement for Dungeons is dying as it’s becoming all about puzzles for day 1. I was for Day 1 dungeons, but now… if they want to make dungeon annoying for it meh. Not worth it. Just a small edit: Memorizing the symbols isn’t part of the issue. For clarification, I don’t think the Dungeon is bad because of the mechanics. However I do think mechanics can get a bit tedious making it feel bad.

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  • I disagree with this take. The dungeon is supposed is a raid in terms of complexity but with mechanics that are designed to be done by 1 person to protect that solo flawless mantra. We are seeing the evolution of difficulty rise due to power, movement, and skill creep. Raids themselves started at simply stand on plate and shoot oracles and grew to what you see in Salvation's Edge. They will continue to evolve to match what guardians are capable of and as we get better and better stuff the difficulty ceiling will rise proportionally as well.

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