Rather than losing all stacks after 5 seconds (something very easy to do when enemies aren't within melee range), it's be great if it received a change similar to the changes outlined in the TWID for Verity.
Each stack has a lifetime, with higher stacks having shorter lifetimes, but it goes back down to the lower stack once the lifetime is over.
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i personaly wish it worked like close to melee where melee hits refreshed its timer or something