The casual player has no reason to play Destiny anymore. By creating "The Final Shape" based on YouTube streamers complaining nothing is hard enough, Bungi has taken away the reward system for the bulk of their community, who do not play 8 hours a day.
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1 ReplyEdited by CookieNiki: 8/12/2024 10:19:59 PMAs a looter shooter, we have way too many weapons that mean nothing, we're always getting loot to delete. One can play for hours just to end with nothing worthy to justify that time spent. It's time that Bungie makes Destiny more MMO and less looter shooter. Destiny needs quests, side-quests, mystery missions, more collectibles, puzzles, etc. Bungie should bring back ALL campaign and exotic missions from D2 and I mean, really ALL of them, even from vaulted content. Put them in a destinations node, and create triumphs and objectives for playing them with custom-themed cosmetic loot and a unique weapon at the end. It's time to make all content available and valuable. But again I insist that Destiny shines brighter when periodic and new missions, quests, collectibles, puzzles, etc, are a big part of the content. The hamster wheel "repeat-'til-you-vomit" content doesn't work, players are already burned out on that.