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8/1/2024 10:57:40 AM
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[quote]Where to even start with what seems like one of the worst mishandlings of a company over the past 2+years, but really started long ago. I guess the beginning...... The most important, crucial mistake, that Bungie ever made, and from what I see was the beginning of their downfall, is the slap to the customers face that had been with them since the beginning. BUNGIE!!!! YOU STOLE THE CONTENT THAT YOUR CUSTOMERS PAID FOR, AND NEVER RETURNED IT!!! Stole the Initial D2 game from us (No more Red War Campaign) Stole the next two released DLC's (Mars and Mercury) and all the missions, destinations that came with it. You STOLE EVERYTHING up to Forsaken DLC, and you cut that in half and left us the dreaming city, the end of that DLC. But once again,no more campaign missions. That doesn't even include all of the strikes & raids that left with it, all done in the name of the lie that it was part of the story, even though it was due to poor managing of funds in your company, and no investment on your infrastructure to be able to support the prior/present/and future DLC's. You have been feeding us recycled content from 2014-2016, mixed with some of the worst campaign missions over the years, and destinations that are honestly, not enjoyable, nor repeatable to the average user. You have provided us an abomination of a PVP setup, which went ignored for years, and is now vastly skipped over, due to things that have already been stated in other posts. I don't even attempt trials of Osiris or competitive anymore. You can verify that on the site. Just not worth the headache, much like your raids. (There's a reason why less than 15% of your customer base have ever completed one) Stop making it an annual event and competition for all , and just make it enjoyable, with modified rules on Day 1 or something) Its created a toxic environment for LFG, and for those that say "Its not that hard" That's great!! congrats!! You're part of 15% of all Destiny players. I am as well. But we've left so many behind, and this is one of many reasons Bungie sees its numbers drop drastically around this time. It's no longer fun, its a part time job with daily and weekly tasks now. It's no longer fun. It's just what's available, until another company puts out something similar, and we feel confident enough, to finally step away from the thousands of hours, and 100's of $$ we put into this game, and wanted to finish the fight. Bungie we didn't abandon you. You abandoned us. Moving on.. (I shouldn't even get started, or even know where to begin, on your poor excuse of a network, hiding behind all of its failures due to senior mgmt, and pulling a random insect/mammal/reptile name from the encyclopedia, to describe the specific layer issue, when 90% of the failures are on your side, and your servers, and their failure to maintain availability, and a solid connection to multiple customers, regardless of surges you may see) For the past 10 years, you always knew what to expect on DLC release and the stress it would bring, yet across all these DLC's year after year, you never improved, and your customers suffered for a minimum of 24-48 hrs after every release. GIVE US BACK WHAT YOU TOOK, THE STORY IS OVER!!. And instead of releasing 17% of your workforce, which none were responsible for your past failures, your CFO and CEO should've resigned, as the past year's results, were 100% due to their leadership, and mishandling of funds. I've never seen a companies executive leadership sell itself, then turn around and blow through the billions they acquired for the sale, in less than 2 years. Even more amazing how anyone at the top kept their job and didn't either resign or be terminated. I find it hard to believe 1 DLC expansion, and a game yet to be released, costs over 2 billion to complete. You should be ashamed of yourselves for claiming you "exhausted all other mitigation options" when you should've been one of the few at the top that walked the plank yourself, and at least have some honor and integrity, as you and the ones you have meetings with, caused all of this with your policies and handling of this franchise. Shame on you[/quote] I agree with this so much they did it too themselves I think the company needs taken over it has for a long time they milk the community for money as much as possible and all the friends I’ve had over the years playing destiny have given up on the cash grab they know there’s nothing new there never will be.
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  • Going independent really made them greedy, because they felt that all these strategies would help them survive. But even after being boo’d up with its THIRD big name publisher/company, they haven’t adjusted. It’s ironic.

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  • I could not agree more with your words, but I will add something else. The game is literally dead, it doesn't know what to do with it. Bungie forgot the word fun, the game is repetitive, boring and most importantly without any interest in the rewards, they are very bad. Bungie forgot it's a shooter, not what people want to call it, it's not a build game, it's not a RPG, etc. Sadly, we play the way they want us to play, not the way we would like to play. Anyway, I could go on all day, but I don't want to waste my time writing these lines. But, I do want to thank all the guardians from all over the world, thanks to you I was once happy in Destiny. Peace and love to all. Sorry if there is something wrong, I use a translator.

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  • Thanks for the feedback. And yes, I'll echo that on thanking everyone for the good times we did have In the past. Destiny was one of a kind and different from all of the other games. Its what gave other games that tried competing a "Potential Destiny Killer Game" only to fail in meeting our standards (which go lower every year, and most have left) But thanks to anyone that carried me through a dungeon or raid for the first time. Thanks for always reviving me and not just walk past my ghost and corpse. Our community is one of a kind. It's just a shame the developers fail to recognize that, and much like the lower level workers, are ok with tossing us out due to their own shortcomings and response. Bungie, I fear this will be your last year with Destiny. Not because I think your company will go under, but because of the way you've treated us, robbed us, and did it with a smile and a guarantee "Great things are coming"( after this next $100 expansion of 1 new destination, the rest recycled destinations, weapons, and repetitive missions) You pull in raids from D1, but can't seem to loosen your grip on what you took from your customer base years ago. *cough..Leviathan...cough* and 4 destinations. If you want to even have a small chance of winning some players back...start there. OCTOBER 2019 when you released Shadowkeep and made D2 "Free to play" You started the ball rolling and didn't know how to stop it. We earned/owned those prior DLCs and base game that we paid money for. And you wiped it all in the name of saving space and not having the proper hardware/software developers, to make it happen. I find it funny how other game studios that boast multiple expansions can still do so without a "Content Vault" . You wanted the MMO/RPG, but between the coding and weekly patches to adjust the guns and armor, it built up space quick. I would rather have D2 take up 400GB , and still be able to play all of the original game from Day 1 release, and get to experience that same feeling again. And I'm sure I'm not alone in that. I truly hope someone in your office sees this, and maybe brings it up to the others.

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