All of this is on the heels of The Final Shape having been extremely successful for sales, supposedly almost breaking the record Lightfall set.
I wonder what this means for the future of destiny and the employees who were fired, prayers to those folks.
English
#destiny2
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Edited by KR2X4B-523P: 7/31/2024 8:16:23 PMSo the Game gets harder across the board not just for the high end game activities becoming less fun and more of a chore. The prismatic exotics are a Giant L as unless you can play for hours on end you cant get the rolls effectively killing prismatic build crafting , arguably the main selling point of TFS Acts are just longer drawn out seasons The current Act is the same boring go here , kill, go back here , now go here and search, now go back there etc (Boring AF) Introduce bugs but don't fix them as they don't affect the devs only the gamers , but anything that is good for the gamers fix within days Make a brilliant 12 man mission but put meaningless rewards on it which means its not worth playing more then once. this should have class items as rewards so its actually played. decimate the security team and let the cheats run wild Try to get more playing Trials only to have a snake matching system that just means win one lose one unless you go in threes. So in all lose a massive part of the player base because you cant ( by cant i meant don't bother to ) give them a fun and enjoyable rewarding game. Its so easy to do we are 10 years into Destiny and they still stick with this outdated RNG and think that everyone will do the harder stuff for no extra rewards. I feel sorry for the ones affected but its no big surprise and only the decision makers are to blame yet they are not the ones that will lose anything.