It's not just the bosses either, it's funny how certain enemies just stop taking damage just before they are about to die for some time as if they magically turned into Superman 😄
Even their content is out of place with difficulty. I spent the time leveling up from 1900 to 1996 to run the nightfall, and I could not help but notice how stupidly easy it was to run the nightfall compared to the Vanguard playlist running the strikes/battlegrounds.
WTH is the point of their power leveling in this game when the game's difficulty is way out of balance in their activities, like who does this?
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Said this a couple of weeks ago and people tried to shut me down. Glad I'm not the only one that's noticed it.
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[quote]Said this a couple of weeks ago and people tried to shut me down. Glad I'm not the only one that's noticed it.[/quote] They do it because they know you are right about it, and it bothers them so their way of dealing with it is to try to shut people down. The developers doesn't know what they are doing and the game shows it.
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Easier to run GM's than deal with some of the stupid modifiers in the normal strike playlist. It's so dumb. Oh well, better loot there anyway.