Well thought out essay of points.
Raids are, according to Bungie, something players "aspire" to play, but they actually don't do that much. Its less than 15% that have done even one. Why they pour so, so many resources into a small minority activity is bewildering and a waste. The opportunity cost is staggering: imagine the mountain of content for everyone that could be done for the entire game with all that development cost.
As far as difficulty. You could literally clip here quote after lengthy quote of streamer-promoters who BEGGED and then DEMANDED the Raid being the hardest ever. Aztecross comes to mind who did this EXTENSIVELY but he's not the only one. According to True Vanguard his guides did very well for him, so you can see the logic and the payoff for them. Now this will stand as a complete waste of money with effectively almost no-one seeing this expensive content. What a complete predictable waste.
For me the Legendary Campaign was the perfect opportunity to award the Exotic Class item - for all 3 Classes. Failing that a LLS completion.
Dual Destiny should have been a mutiplayer matchmade activity, not requiring mics - which no one ( or few at best) likes.
With Vault space as it is, at this old age of the game, the exotic Class items should ABSOLUTELY have been craftable. No doubt about that.
I really don't think they know and certainly havent even acknowledged what a water-shed moment this is being forced on for soloplayers. These items are important enough to push most into a "do or die" decision. And because no matchmaking, no soloplaying, and mic required content is incredibly unpopular, previously only existing in Raids, that's turning into an "OK Bungie, die then" decision made. Its happening to be somewhat easier because of the strength of the competition, whether Elden Ring, The First Descendant (in my case), or others. There you can choose between soloplaying and matchmaking MP freely.
Can you guys afford to completely alienate and lose soloplayers/matchmaking MPers? Seems you think you can.
The Episodes arent cutting it. The unrelenting excess of the retconned LGBT story is staggering.
I dont think they learned the lessons of LightFall at all and I think another 10% of their workforce are going to pay the price yet again for some of the above.
English
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Agreed with all your points
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This game wouldn't even be around if it wasn't for raids.
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ArtisanD2 8,600 hours - old
One time because of its then novelty. Now with its exclusion, lack of ideas, and colossal waste of resources its done more harm than good.