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originally posted in: Get rid of Guardians ranks!
7/30/2024 6:06:26 PM
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I agree with the premise but not the reasoning provided.
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  • Would you accept the reasoning that as a skill reference point it is neither difficult enough to be valuable and too broad to be meaningful for a specific activity. For example none of requirements ask for a full raid clear, just a clear, and so 7 boss checkpoints hold the same value in it as 7 full clears. And that in practical terms gilding a gm title is pretty unrelated to skill in a mechanic focused activity like raids.

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  • Would you accept the reasoning that as a skill reference point it is neither difficult enough to be valuable and too broad to be meaningful for a specific activity. -It is not difficult maybe outside of solo dungeon. For example none of requirements ask for a full raid clear, just a clear, and so 7 boss checkpoints hold the same value in it as 7 full clears. -Iirc, the most previous master requirement was a full clear. And that in practical terms gilding a gm title is pretty unrelated to skill in a mechanic focused activity like raids. -I won’t disagree necessarily.

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  • [quote]-It is not difficult maybe outside of solo dungeon.[/quote] If it was a solo flawless I'd agree, I view regular solos as a matter if persistence. [quote]-Iirc, the most previous master requirement was a full clear.[/quote] If they made that change good on them. I know when i bothered to hit 11 a master boss check was enough for it to count.

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  • I don’t necessarily disagree. And I do believe they made that change.

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