Unpopular take: no, less craftable weapons because craftables kinda ruin the grind of a looter shooter.
Even as i very much enjoy the "guaranteed god roll", it makes grinding after a certain point meaningless.
For example: i was done with the seasonal weapons for act 1 and act 2 before i could focus them. Not to mention that there is no reason to run the activities then.
Far to often I've heard "no, i've got anything from that raid, I'm not coming". That wasn't the case before crafting.
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My friend used to say that as well, only to turn around and say he will do it because he is bored (and as proven in the past, if there is a reason to play a videogame with me, it's easy to convince him) I kinda understand his frustration though. Our clan is mostly UK based which is fine but they raid on work days (I got too many Vietnam flashbacks of raiding on work days) so we have to lfg Not only are we waiting for lfg for a bit, more often than not, we have people basically checking raid report too often, I could have 10 clears and that's 20 clears too less. I could study the inside of a raid like a book, cram it inside my skull and recite it perfectly yet raid report is the guide Fine, but me and my buddy have learned it's a terrible guide. Someone could have done only ad clear 30 times🤷♂️ All in all, I can understand some sentiment though
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I agree with you. As for your last point. They sound like crappy/selfish friends or players that won't lift a finger unless they get something out of it.
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Well, they are not my clanmates anymore. But humans are often selfish. Myself not excluded ofc :/