I think it's funny because you guys are being played and have been for a few years now. They are developers and some of them have been at this for quite a few years.
It's not that they don't understand what they are doing or can't figure out what's actually being asked to improve, it's that they refuse to actually improve anything. In other words, they are playing head games with you. It's the fact that they always create a problem designing content to sell a half-baked solution, and all naive people always fall for it. Or you will have this developer's minions defending every decision this developer makes even if the decision is wrong.
It is all by design because they know most of you will run the activities no matter what happens. It doesn't matter how bad the activity gets, no matter how long it takes, or how bad the RNG is. They have most of you by the...
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How cynical. What happened here was the developers trying to make an engaging loot chase, and accidentally created a severely unhealthy system in the process. Because an item with a low drop rate is valuable! That’s something people will honor and respect. Your work to get that item is the story you tell others. It can define a triumph. Raid Exotics are a crowning example It really can be as simple as “they were blind to the problematic parts because the fantasy they wished to create was radiant for the team.” Oversights happen. They didn’t think about how a 2% drop with a 1/64 odds of being what you want, across 3 characters, with multiple valuable combos being pursued, would be problematic. The path to harm can be paved with good intentions. Try to look at it from a passionate developer’s perspective, and not just the cynical cash cow perspective of EA and Blizzard.
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Edited by Yosemite Sam: 7/26/2024 3:36:59 AM[quote]How cynical. What happened here was the developers trying to make an engaging loot chase, and accidentally created a severely unhealthy system in the process.[/quote] I'm sorry, but this is Hog Wash. They have been at this for years and it's funny how I've played other games and the developers don't devote their time looking for ways to create problems like this one does. For every single so-called improvement follows problems and this has literally been their track record for the last 4 years now. Somewhat fix something but break other things in the process. That isn't an "accident" bud. [quote]The path to harm can be paved with good intentions. Try to look at it from a passionate developer’s perspective, and not just the cynical cash cow perspective of EA and Blizzard.[/quote] Really, is that way a lot of what has taken place some of what this developer has done is worse than what EA has done? No man, it's the people who baby these developers that are the problem with gaming. These devs don't even play their own game and it literally shows throughout the entire game. That is the massive difference between the actual Bungie devs that were gamers compared to what we have today.
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Overwatch 2 is right there bud. Anyway, I’m moving on.