I don’t think I need to say more, but I’m going to list things I want to see nerfed and how (mainly PvP).
Winter’s shroud - (nerf the radius of the effect)
Threaded spectre - (remove the radar ping, reduce health to one shot and increase the dodge cooldown by 2X)
Snare bomb - (remove the slow effect applied)
Swarm grenade - (decrease detection distance and/or add a short delay between grenade impact and tracking activation)
Prismatic (in general the number of fragment slots need to be reduced, the amount is just over the top compared to the normal subclasses)
This is all because hunters are getting increasingly aggravating to come across in PvP, and just straight up boring to fight. I regularly indulge in rumble games and I’ve had about 3 straight games where I was the only warlock in a lobby full of these pests. Never in my years playing destiny has a class EVER been this broken and I’m saying that having played in the anteus titan meta (titans were never that horrible to deal especially compared to this).
Feel free to share your thoughts on this, I have also attached a clip of mine, as a demonstration of what every crucible match is like :)
(Edit)
Already confirmed that threaded spectre and swarm grenades are getting nerfed in one way or another so this is really now just a way to catch out all the prismatic hunter crutches.
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I mean hunters best prismatic aspects all give 3 fragment slots, where as titans best aspect(knockout) only gives 2. They gave them synthoceps and inmost light, our best 2 exotics what did we get? Assassin and star eater. Neither are relevant to pvp. Inmost light is very relevant to pvp, that's how they keep there abilities up so much. Titans and warlocks got shafted on the class items. But atleast warlocks got inmost light as well. Point being hunter definitely got the better end of the class exotic from the titans side.