So the pale heart has its own pathfinder for things you can only do in the pale heart, makes sense. So why can't they make 3 different pathfinders for vanguard, crucible and gambit activities? For the players who only touch PvE and don't touch PvP or vice versa
An argument could be made that if you play all 3, that you'd get insane loot and XP which is fair, but is it anymore unfair than limiting players who get a PvP pathfinder tree when they don't play PvP?
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#destiny2
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Yes, each mode needs its own separate pathfinder