They need to separate them into their own pathfinders, like pale heart that's the only real way to fix this, no idea why they thought it was a good idea to combine them for rituals yet sperate them for a destination, we get reduced rewards too.
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Considering we have/had bonuses for playing in one core mode at a time, having a system that says go play something else just feels bad for completion and rewards. Before, I play say pvp.. I keep going to the tower to deal with my post master and then while there, pick up more bounties from Shaxx. then back to the action. Some people have it set in DIM so they never need to go to the tower, just play, rewards funnel to your vault and you use orbit and a phone to get bounties in between matches. Now. to get the rewards you must abandon your pvp session, hit up one of the other core modes for reason.. (clearly to populate other game modes and its also clearly an attempt to get more people into pvp to become feeder fodder for better players = FAIL). The rewards are less, to play how bungie has set it out. AS so many have said previously, 3 paths, one for each game mode would have sufficed. turning Bounties into automatic played for rewards far more passively.