Great post! I’ve had similar conversations with my friends about a Horde mode as well.
Reading your post reminded of the Archon’s Forge activity from Rise of Iron in Destiny 1 because it’s sort of like a horde mode, same with Prison of Elders, but these activities only have a limited number of waves before a boss.
I grinded the hell out of Archon’s Forge, mainly for the “Dream Eater” armor set. I think D2 lacks activity-specific armor, the Vanguard, Crucible, and Gambit armor sets are all the same armor pieces only difference is the design. So if there [i]was[/i] a horde mode, having activity specific gear that is truly unique to the activity itself would be great.
As for how the player is rewarded, as you mentioned every 5-10 Sounds good, but it ultimately depends on how many waves there are in total, and by how much it increases in difficulty as you progress. I’m not really sure how to balance the quality of the rewards in the system itself or how frequent the should be.
Whether it’s infinite waves or 50 waves, I think giving players a “Skeleton Key” type item, in which they can choose between a Weapon Chest and an Armor Chest at the end of a boss round or certain number of rounds would be cool. I’m all about player-choice so giving the player at least an option to choose what type of reward they get would be neat.
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Loved Archon’s Forge!!!
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I absolutely loved Archon's Forge in Rise of Iron😀👍