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Edited by Chunk: 2/2/2023 4:36:54 PM
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Please balance titans .. Shoulder charge movement 1.5 second sprint cooldown should be 5 seconds like Icarus dash or consume melee charge like behemoth does... Slide shoot shoulder charge into 1 - 2 punch shouldn't be a thing, op in pvp with broken warping d-sync. Crazy dps in pve Ballistic slam should lock titans out of movement and melee upon landing for a split second ( like shatter dive ) landing and blinding with synthos melee d-sync on console, you get victimized... Prolly shouldn't be able to kill 3 guardians in pvp, to remove something from one class ( revenant ) because it's op and to give it to another is senseless.. Thundar crash impact visual is b.s. it goes well beyond it's radius and has an infinite height cone to it. One should not die if it hits the ground and someone is 20 meters above it.. Dunmarchers way to far range and still double chains and chains off bodies on the ground, still Overshield should only be for the titan that used it isn't the barricade enough for their teammates.. Slow titans down why are they the fastest character in the game at 20 mobility and no mobility exotic.. makes no sense... U can't catch a titan or run from them...
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  • Titans need to be buffed. They only have limited gimmicks within Arc to help them be competitive on their own and all of that comes at the cost of an unstable, P.V.E. focused Supers. A barrier of any type does not compare to the ability to cloak nor heal and yet it has nearly the same cool-down as a Rift. While it is indeed possible to catch a Titan on foot if you are set up right, you do not need to. Shoot them while they are gliding in their one set direction and you do not have to worry about chasing them. The fast ones tend to die rather quickly. Titans can get into position a little earlier but that is about the end of their ups. Base Titans have straight-line speed, not maneuverability. Anything can be made fast if you tweak it enough so I do not think that is a balance issue so much as a chance encounter of clashing play styles.

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  • [quote]Please balance titans .. Shoulder charge movement 1.5 second sprint cooldown should be 5 seconds like Icarus dash or consume melee charge like behemoth does... [spoiler] Absolutely. Or comparable Movement abilities need to be granted to everyone not based on a stat.[/spoiler] Slide shoot shoulder charge into 1 - 2 punch shouldn't be a thing, op in pvp with broken warping d-sync. Crazy dps in pve [spoiler]Amen[/spoiler] Ballistic slam should lock titans out of movement and melee upon landing for a split second ( like shatter dive ) landing and blinding with synthos melee d-sync on console, you get victimized... Prolly shouldn't be able to kill 3 guardians in pvp, to remove something from one class ( revenant ) because it's op and yo give it to another is senseless.. [spoiler]This is common in Destiny. Usage is cited as a reason for nerfs when it fits the narrative. Movement is too much till it's where they wish it to be. Abilities and exotics are too effective till they land on the class they want. Like nerfing Arby in the same breath they provide Lorentz.[/spoiler] Thundar crash impact visual is b.s. it goes well beyond it's radius and has an infinite height cone to it. One should not die if it hits the ground and someone is 20 meters above it.. [spoiler]The warlock uppercut cone is quite high as well. While it's clear they have nerfed Landfall.[/spoiler] Dunmarchers way to far range and still double chains and chains off bodies on the ground, still [spoiler] 💯 % Agree. Even if we ignored the awful rubber banding that happens before their use. They only exacerbate this. And arc titans extended range after breaking a shield. Freeeeeee[/spoiler] Overshield should only be for the titan that used it isn't the barricade enough for their teammates.. Slow titans down why are they the fastest character in the game at 20 mobility and no mobility exotic.. makes no sense... U can't catch a titan or run from them...[/quote] [spoiler] Fastest mobility in the game on the Tank. Highest survivability in over shields for existing, running, sliding, many ways to proc instant Regen, tracking grenades, free melees, enhanced tracking grenades[/spoiler]

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