Combat style mods are the soul of modern Destiny. It feels like MTG deckbuilding, picking 5 elements and then assigning build defining abilities to them to construct a build.
People who say they don’t matter are literally idiots. Your combat style mod setup is a second exotic, if not better.
This mechanic is what is driving new players to the game. When I show my friends the game, I jump straight to dungeons and buildcrafting. Even if it doesn’t appeal to the “day one” Destiny audience, it is an extremely unique mechanic!
Bungie needs to be showing this off. You should be getting some of this stuff the moment you have armor that can equip it. And, of course, the new player gift armor had a full set of combat style mods!
Combat style mods should be sold by some vendor just like Ikoras stuff. A list of “archetypes” you can buy, and then every mod not earnable in game for 10,000 glimmer each.
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[quote]Combat style mods are the soul of modern Destiny. It feels like MTG deckbuilding, picking 5 elements and then assigning build defining abilities to them to construct a build. People who say they don’t matter are literally idiots. Your combat style mod setup is a second exotic, if not better. This mechanic is what is driving new players to the game. When I show my friends the game, I jump straight to dungeons and buildcrafting. Even if it doesn’t appeal to the “day one” Destiny audience, it is an extremely unique mechanic! Bungie needs to be showing this off. You should be getting some of this stuff the moment you have armor that can equip it. And, of course, the new player gift armor had a full set of combat style mods! Combat style mods should be sold by some vendor just like Ikoras stuff. A list of “archetypes” you can buy, and then every mod not earnable in game for 10,000 glimmer each.[/quote] Mmmm! Good post. I think you finally helped nail down why I love the mods. It really is like another exotic! But it's completely customizable, and that makes it feel special and unique (even if you just copy someone else lol). Love the idea of having them all available at Ikora like the subclass aspects were. Heck, I mean, I despised the Stranger's "memory fragment" grind... But even a system like that would be something that could guarantee a material that could be traded for the players choice of mod. Thanks for posting and sharing your thoughts guardian!