Bungie removes timer from expedition to spite those waiting for ruffians. Ruffian spawns are too long. Players are now at each others throats over who is "throwing". #ruffiangate
Still no duality fix even though it's content we paid for. Its the last dungeon I need to solo flawless and I can't do that because it's unplayable.
Nerfs eager edge, making the enhanced sword useless.
Nerfs divinity even though the majority of the player base spoke out against it.
Artifact leveling is an awful and slow system. Too much of a grind for average players. Hard to participate in endgame activities.
Champions are still very buggy. Overloads often don't stun like they should.
Warlocks are the worst of the 3 classes when it comes to 3.0. They need a hefty buff. (I have ideas for several fixes, especially for solar)
Implements quitter penalty in a QP game mode. Not gonna stop me. If I have to play disjunction or I join a match in progress, I'm gonna leave.
[b]Bungie was doing good for so long when it came to communication and taking input. As of late, it feels like they are ignoring us or purposely trying to anger us with a lot of their changes. This is a path I don't want Bungie to continue, as it will be detrimental to their brand and a slap on the face to the players. [/b]
Edit:
Also, un-sunset forsaken and vanilla D2. Those missions would provide a better new light experience than what we currently have. They're the perfect introduction into new content. For example "who's gaul. Who's Cayde-6? Why is Uldren Sov Crow? Who's Hawthorne? Etc, etc.
You could also bring back the Black Armory and Season of the Drifter content (OR, in addition to a current season, you could repeat a different previous season that way there's no long term FOMO)
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[quote]Bungie removes timer from expedition to spite those waiting for ruffians. Ruffian spawns are too long. Players are now at each others throats over who is "throwing". #ruffiangate Still no duality fix even though it's content we paid for. Its the last dungeon I need to solo flawless and I can't do that because it's unplayable. Nerfs eager edge, making the enhanced sword useless. Nerfs divinity even though the majority of the player base spoke out against it. Artifact leveling is an awful and slow system. Too much of a grind for average players. Hard to participate in endgame activities. Champions are still very buggy. Overloads often don't stun like they should. Warlocks are the worst of the 3 classes when it comes to 3.0. They need a hefty buff. (I have ideas for several fixes, especially for solar) Implements quitter penalty in a QP game mode. Not gonna stop me. If I have to play disjunction or I join a match in progress, I'm gonna leave. [b]Bungie was doing good for so long when it came to communication and taking input. As of late, it feels like they are ignoring us or purposely trying to anger us with a lot of their changes. This is a path I don't want Bungie to continue, as it will be detrimental to their brand and a slap on the face to the players. [/b] Edit: Also, un-sunset forsaken and vanilla D2. Those missions would provide a better new light experience than what we currently have. They're the perfect introduction into new content. For example "who's gaul. Who's Cayde-6? Why is Uldren Sov Crow? Who's Hawthorne? Etc, etc. You could also bring back the Black Armory and Season of the Drifter content (OR, in addition to a current season, you could repeat a different previous season that way there's no long term FOMO)[/quote] I agreed with everything till you mention Warlock 3.0, if it isnt apparently obvious the new Solar 3.0 for warlock has become a dedicated healer role with the option of substituting your well for a ad clear super. But you seem to be like most people and dont like how the class went from the ability to slay alot to a healer role.