crafting should be three red's not 5
Eververse items should drop as post game rewards
Solo strikes
Auto delete blues (purples drops are the only way to increase light level)
Artifacts once completely unlocked should be equipable (like changing ghosts) so you could run which one has the mods you want
PVP should be sorted by your K/D% or by the highest % in your fireteam
All seasonal quest are retroactive- so if you've done it already, it's done already
Glass needles should return to rework exotic armor stats
Shaders - first page should be favorites or what you have equiped
No Cap limit on items in your inventory ( if their worried about us amassing rare items allow us to trade them for other items like legendary shards -tend to use them up chasing weapon rolls)
Create side missions that lead to exotics, shaders, emblems, ships, sparrows
Every planet should have a dungeon and a raid and hidden items (lore) to seek out and find
If there's a flawless triumph for an activity and you complete it as such, there should be an emblem/shader to go with (not all are like solo flawless Grasp of avarice but they should be)
and lastly bring back sparrow racing! twice a season like IB
I'm sure I missed some but those right there to me would make this game really good for quality of life
cheers Wook
edit#1 forgot - make story account based so I don't have to but could replay on another character
edit#2 raid exotics are an automatic drop on the 20th clear if it hasn't dropped beforehand
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5 RepliesI'm mega curious what a K/D% is. Sparrow racing is a huge waste of dev time and money. Artifacts shouldn't stay between seasons. Last thing we need is classy resto coming back.