Gladly we will get a loadout manager system with Lightfall to make the management easier. But the fact remains it is a difference of day and night at least with the targeting mods.
-
Arbalest, Lorentz, and Sniper Rifles are proof that flinch is a myth and you don't need unflinching mods to play PvP.
-
4 RepliesOh I know. I used to never run targeting mods on my helm as I just didn't care to, but lately I have and it's a joke. Feels like a disadvantage without it these days. I hate that.
-
It’d be different if we had actually usable PVP combat mod builds that’d make it an actual choice between combat mods or targeting/flinch mods, but as of right now, there’s no reason not to use them. It actually feels like a disadvantage NOT to. Bungie, give us combat mods that are viable for Crucible builds! Y’all are hella creative these days with buildcrafting stuff, I know the Crucible team can come up with some really fun but balanced mods.
-
You have to use pvp mods in pvp? You don't -blam!- say!
-
That's pretty much what those mods are for. It's like going to the beach and not bringing Sun screen. Gonna get burned unless you use it.
-
So run them? They don’t even make a huge difference but you should still use them anyway because every little bit helps and it’s not like there’s anything else to run in those slots.
-
Can’t say I ever really use those mods and I still manage to do pretty decent, averaging around a 1.6 or so.
-
[i][PvP players] only want one thing, and it's ******* disgusting![/i] [spoiler]/s[/spoiler]
-
Pvp is unplayable even with the mods. WHERE IS THE GUNPLAY????