Start off quick summary of the community.
Most of yall toxic with how you love to harass a player and devs over a nerf. But anyone caught talking about div in this said post will just be met with me ignoring them.
Now the real go to about this post, 26 exotics have upcoming changes. What's people wanting a change to the most and what would you like to see changed about said exotic weapon.
Personally I'd love for thorn to get a cat with more range and longer uptime of its exotic perk.
Next one I'd like to see is, cerbarus's cat getting a change or improvement.
Nitty gritty exotic, fourth horseman. This probably sees next to no use in pve or pvp. (My opinion as I've never seen anyone use it). Think it needs to do more or have more damage (pve only).
English
#destiny2
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In more general terms, there’s three main things I would like to see. 1. More exotics do damage to champs…built in anti-barrier, overload or unstoppable mods/ damage. Such as they have done with some exotics so far. 2. More exotics that work with stasis. A few a built directly for stasis, but would like to see more. Also update older ones such as: Peregrine Graves- it only works with the light subclass for Seismic Strike, Hammer Strike, and Shield Bash. It should be updated to work with the stasis melee too. 3. Exotics that work with or give perks to supers or abilities. Such as: solar weapons giving scorch, or arc weapons making enemies blinded, jolted, or the user amplified and so on. I feel like they haven’t connected weapons to supers or abilities much and they could do more of that.