Core-playlist additions over time.
*Vaulted content
** Content ported from D1
Crucible
Cathedral of Dusk** = S18
Disjunction = S17
Cauldron**, Exodus Blue**, The Anomaly** = S10
Rusted Lands** = S9
Fragment, Twilight Gap**, Widow's Court** = S8
Convergence**, Equinox*, Firebase Echo*, Gambler's Ruin*, The Citadel* = S4
Meltdown*, Solitude* = S3
Pacifica, Radiant Cliffs, Wormhaven S2
Altar of Flame, Bannerfall**, Distant Shore, Endless Vale, Eternity, Midtown, The Burnout**, The Dead Cliffs, The Fortress, Vostok, Emperor's Respite*, Legion's Gulch*, Retribution* = S1
Out of 32 PvP maps we only have 24 active in-game & 9 ported from D1
Averaging 1.2 new PvP maps per season
Gambit
Deep Six, New Arcadia = S6
Emerald Coast, Legion's Folly, Cathedral of Scars*, Kell's Grave* = S4
Out of 6 Gambit maps we only have 4 maps active in-game.
Averaging 0.33 new Gambit maps per season
Strikes
The Arms Dealer, Savathûn's Song*, Exodus Crash, The Inverted Spire, The Pyramidion*, Lake of Shadows = S1
Tree of Probabilities*, A Garden World* = S2
Strange Terrain*, Will of the Thousands*, The Insight Terminus = S3
Broodhold*, Warden of Nothing, The Hollowed Lair*, The Corrupted = S4
The Festering Core*, The Scarlet Keep = S8
The Disgraced**, The Glassway = S12
The Devils' Lair**, Fallen S.A.B.E.R.**, Proving Grounds = S13
The Lightblade, Birthplace of the Vile = S16
Out of 24 strikes, we have 15 active in-game & 3 ported from D1
Averaging 1.16 new strikes per season.
IMO - If we got 1-2 new maps & strikes per season that would be awesome. Unfortunately , Bungie goes years & then dumps. I think if more time & resources were spent on the core-playlists over the seasonal public events - that the seasons would feel more filled out.
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2 RepliesEdited by Stomp: 10/1/2022 10:31:19 AMI mean sure, new maps and strikes would be nice, but how about some better loot incentive. A strike is only fun like 2 or 3 times max, after that enjoyment is decided by the loot, and with literally no loot incentive there's pretty much no fun. One good gun in crucible this season which is just an arc funnelweb for all intents and purposes. A 120 handcannon in strikes that's literally the worst of of all the 120's. Gambit with nothing new worth playing for. Better loot equals more reason to play which equals more fun playing. Where's the 140 hc in trials? Where's the unique pve weapons in the strike playlist? Just no fun to play this game much anymore.