Core-playlist additions over time.
*Vaulted content
** Content ported from D1
Crucible
Cathedral of Dusk** = S18
Disjunction = S17
Cauldron**, Exodus Blue**, The Anomaly** = S10
Rusted Lands** = S9
Fragment, Twilight Gap**, Widow's Court** = S8
Convergence**, Equinox*, Firebase Echo*, Gambler's Ruin*, The Citadel* = S4
Meltdown*, Solitude* = S3
Pacifica, Radiant Cliffs, Wormhaven S2
Altar of Flame, Bannerfall**, Distant Shore, Endless Vale, Eternity, Midtown, The Burnout**, The Dead Cliffs, The Fortress, Vostok, Emperor's Respite*, Legion's Gulch*, Retribution* = S1
Out of 32 PvP maps we only have 24 active in-game & 9 ported from D1
Averaging 1.2 new PvP maps per season
Gambit
Deep Six, New Arcadia = S6
Emerald Coast, Legion's Folly, Cathedral of Scars*, Kell's Grave* = S4
Out of 6 Gambit maps we only have 4 maps active in-game.
Averaging 0.33 new Gambit maps per season
Strikes
The Arms Dealer, Savathûn's Song*, Exodus Crash, The Inverted Spire, The Pyramidion*, Lake of Shadows = S1
Tree of Probabilities*, A Garden World* = S2
Strange Terrain*, Will of the Thousands*, The Insight Terminus = S3
Broodhold*, Warden of Nothing, The Hollowed Lair*, The Corrupted = S4
The Festering Core*, The Scarlet Keep = S8
The Disgraced**, The Glassway = S12
The Devils' Lair**, Fallen S.A.B.E.R.**, Proving Grounds = S13
The Lightblade, Birthplace of the Vile = S16
Out of 24 strikes, we have 15 active in-game & 3 ported from D1
Averaging 1.16 new strikes per season.
IMO - If we got 1-2 new maps & strikes per season that would be awesome. Unfortunately , Bungie goes years & then dumps. I think if more time & resources were spent on the core-playlists over the seasonal public events - that the seasons would feel more filled out.
-
Edited by Stardust: 10/1/2022 8:47:58 AMThey moved their activity from core-gameplay to seasonal since a long time. The problem is, almost every season is basically the same, and the core stagnates. In addition comes not just mechanical recycling, but also graphical. Again - basically, you have to deal with even more of the same. This can be rough. It's like wear and tear for player and developer, and it aint healthy too. Because it's simply unambitious, even if it looks gorgeous. It creates boredom. Just to be fair: I see Bungie's goodwill. But after the clear cutting of the last two years it's simply too little in return.