To the people who say all experience pvp players or people against SBMM, you are dumb, in fact you probably are the same people that think divinity isn't overpowered. Me and my gf are very very far apart in the skill spectrum, me being a seasoned vet, her not really liking crucible, so tell me why when she plays solo all I hear is negative feedback. The people that advocate for this new sbmm are probably bottom skill players who just like with divinity, want things to be easier for them. PvP games are about adapting, and if you cant adapt you'll loose. Are there sweats who stomp, yes but its soooo rare. I think a form of sbmm needs to be in place but not this, it should prioritize connection while protecting the outliers (ie. Bottom skill players and top skill players) from matching each other, basically widening the skill gap a lot more. To my pve players who wanna actually get good at the game, play trials when its freelance and genuinely try, no more blaming it on your teammates or sweats, you have to be the person to adapt. That is how your pvp experience will improve.
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1 ReplyDivinity isn't overpowered. It's a job. You lose a person that can do damage in exchange for having someone use Divinity. Divinity is essentially for weaker players, so they can be useful if nothing else. Problem is the way to obtain it is simultaneously the easiest and hardest thing to accomplish.