Please add every QoL change you would like to see. I'll start:
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-A questline/bounties for specific Armor Mods. Eliminate RNG for what is literally the most important aspect of gameplay these days. Let players grind with purpose and specific goals for mods instead of waiting for months on end. It's gatekeeping newer and middling players as well as isolating casuals with its current system.
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-Reworking Legendary/Master Lost Sectors. We keep piece rotations. Instead of RNG though, players equip the Exotic they want to farm on themselves. Bungie needs to stop with the shady BS RNG and give a guaranteed drop after 'x' amount of clears on each difficulty (my vote is max 4 for Masters, max 10 for Legendary). After your armor mod setup, your exotic armor piece is the most important aspect of a build. Again, players are being gatekept by the inaccessibility of Exotics, or perfecting builds with better rolls. Once again, eliminate RNG in favor of a more directive grind.
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-Optional Matchmaking for Legendary and Masters content. Give a Light requirement (within 10) and let players queue with randoms. Their high end content isn't difficult in the slightest, the exception being Master Raids. And at the very least, Wellspring, Dares, and Ketch should have matchmaking. I frequently use XBL LFG to find 'No Mic' groups to run these with. You'll be saving the community the time wasted in these LFGs putting together these 'No Mic' groups.
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What are some other QoL changes you'd like to see? I'm particularly interested in eliminating RNG without eliminating the grind.
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