Hey Bungie, as always I will first state that “overall” I still enjoy Destiny 2, HOWEVER, there’s this:
I understand WHY you installed a “lock in” mode for crucible (but I disagree with it). People don’t appreciate being thrown into a turkey shoot AS the turkey, so they bail. And SOMEHOW you think it’s unfair for the turkeys to leave the turkey shoot? When “Joe-average” players (with average gear) are put together to take on a team of killers loaded out with Trial, IB and Raid gear, a normally intelligent person is going to say, “Fordham University (or the initials)!!! I’m outta here”. But now you’re putting people in a penalty box because YOU failed to create somewhat equalized teams? Aren’t you guys supposed to be the ”no bullying weaker folks” generation?
Your matchmaking spec’s state “similar skill”, but if that were the case why are there so many matches that end up 3, 4 and 5 to 1 kill ratios - or worse? I don’t know what “skill level” your AI is looking for, but it ain’t working. Your data storage has EVERY stat on EVERY player, so how the -blam- can you NOT simply analyze CRUCIBLE performance and equipment load out? Here’s a thought; if you really want to lock something, lock the equipment. That would eliminate the sand baggers who enter with crap gear and grab their god-killers once they’re in.
I'm friggin' old, have old eyes and old beat up hands. Not to mention the lag in reflexes that comes with age. I do the best I can, but when I find myself in a team getting beat 85 to 32, in under 4 minutes, I can assume the AI "team equalization" is BS. I can handle a good butt-whoopin', but I'm not inclined to stick around for a lopsided slaughter.
And another thing, while I’m on a ‘refurbished crucible’ rant, PVP invisibility ruined the game (as I’m sure others have mentioned). Enhanced invisibility destroyed it. Invisibility while crouched and/or moving slowly? I can accept that. But not running full speed-then jumping 50 feet in the air-total invisibility. Not much will get me to leave an event faster than facing a team of good players running super invisible hunters.
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