Bungie has never fixed the issue of players killing their own teammates.
To them it's a very low priority since they don't play their own games, and if they do...not enough.
Players can use titans and swords to kill their own fellow party members, by smashing them into walls, pushing them off cliffs and lunging them across the room to die.
It's an easy fix if you look at it.
When you're teammed up with other players you can no longer phase through them like you can when they are non party members.
All bungie has to do is keep it that way so players who grief can't kill their own party members anymore.
Boom
Done
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Don’t stop jumping.
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not a problem that's why they are not fixing it, just move and don't die imagine camping in pve
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1 ReplyThe argument that they don’t play their game is tiring. There are tonnes of Bungie devs/employees that play the game. Take DMG for example. Thing is there are bigger issues that make changes harder to implement than you just demanding they change. Phasing through fireteam members during a raid for example would never work. It would make boss fights weird and broken with everyone standing on top of each other (or in). They could change eager edge to make the wearer phase through people. Maybe that is a solution.
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4 RepliesIt’s not grief supporting. It’s ignoring overly sensitive kids that can’t handle video games.
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Bungie supports a raid taking an extra hour because of skaters and eager edgers.
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I can't imagine a game that promotes emotes would allow a little bit of VIRTUAL hazing.
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Griefing in what? PvE? Who cares? It would be a problem in PvP though. In PvP, kd actually matters