Games totally ruined by a single good invader. Why can’t you get parity in your game design. Surely someone can realise that in freelance your team can’t coordinate against an invader. Sick of being miles ahead only to easily lose because of another teams good invader.
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12 RepliesGet better and kill them faster, thats all I’ll say
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Invasions are TRASH. Take it out of the mode. I honestly feel embarrassed for anyone who invaded in freelance gambit.
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Mostly am gambit invade, can be pretty good... Main basic mode when you getting invader. Each of map have 3 place spawn. Where ever group are you know they going to opp side.. some time at top ot bottom. You can trap spawn stop and trigger it going other side room get better target. Where invader get no choice face death. Most I trap them in wrong place get better target. Same for me I face suffering wrong place but I get there knowing where they are ready out Sleeper
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An Invasion should come with risk, whether that's a portion of your banked motes lost/transferred to the opposing team if you get defeated or something else. Removing Invasions from teams in the Primeval phase while the opposing team is still banking motes would also reduce a lot of the frustration that comes from getting steamrolled by a skilled team, as it at least gives a chance to catch up without the threat of invasion. The team banking motes could still invade to heal the Primeval.